diff options
author | Griffin Smith <grfn@gws.fyi> | 2021-06-12T18·57-0400 |
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committer | grfn <grfn@gws.fyi> | 2021-06-13T01·24+0000 |
commit | 006e5231e526b3b1e9d06644bd1d2de9d5decb1e (patch) | |
tree | bf3c4d398b2231c2b1d7b2c98dc8a83f653c4998 /users/grfn/xanthous/src/Xanthous/Generators/Village.hs | |
parent | 6f238c1c9083afa303aba7a1317b8d91b1f02fd7 (diff) |
refactor(xanthous): Generators -> Generators.Level r/2655
I'm going to start adding generators for things like text soon, so it makes sense to specifically sequester level generators as their own thing Change-Id: I175025375204fab7d75eba67dd06dab9bd2939d3 Reviewed-on: https://cl.tvl.fyi/c/depot/+/3201 Reviewed-by: grfn <grfn@gws.fyi> Tested-by: BuildkiteCI
Diffstat (limited to 'users/grfn/xanthous/src/Xanthous/Generators/Village.hs')
-rw-r--r-- | users/grfn/xanthous/src/Xanthous/Generators/Village.hs | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/users/grfn/xanthous/src/Xanthous/Generators/Village.hs b/users/grfn/xanthous/src/Xanthous/Generators/Village.hs deleted file mode 100644 index cc9c9d963f5c..000000000000 --- a/users/grfn/xanthous/src/Xanthous/Generators/Village.hs +++ /dev/null @@ -1,125 +0,0 @@ -module Xanthous.Generators.Village - ( fromCave - ) where --------------------------------------------------------------------------------- -import Xanthous.Prelude hiding (any, failing, toList) --------------------------------------------------------------------------------- -import Control.Monad.Random (MonadRandom) -import Control.Monad.State (execStateT, MonadState, modify) -import Control.Monad.Trans.Maybe -import Control.Parallel.Strategies -import Data.Array.IArray -import Data.Foldable (any, toList) --------------------------------------------------------------------------------- -import Xanthous.Data -import Xanthous.Data.EntityMap (EntityMap) -import qualified Xanthous.Data.EntityMap as EntityMap -import Xanthous.Entities.Environment -import Xanthous.Generators.Util -import Xanthous.Game.State (SomeEntity(..)) -import Xanthous.Random --------------------------------------------------------------------------------- - -fromCave :: MonadRandom m - => Cells -- ^ The positions of all the walls - -> m (EntityMap SomeEntity) -fromCave wallPositions = execStateT (fromCave' wallPositions) mempty - -fromCave' :: forall m. (MonadRandom m, MonadState (EntityMap SomeEntity) m) - => Cells - -> m () -fromCave' wallPositions = failing (pure ()) $ do - Just villageRegion <- - choose - . (`using` parTraversable rdeepseq) - . weightedBy (\reg -> let circSize = length $ circumference reg - in if circSize == 50 - then (1.0 :: Double) - else 1.0 / (fromIntegral . abs $ circSize - 50)) - $ regions closedHallways - - let circ = setFromList . circumference $ villageRegion - - centerPoints <- chooseSubset (0.1 :: Double) $ toList circ - - roomTiles <- foldM - (flip $ const $ stepOut circ) - (map pure centerPoints) - [0 :: Int ..2] - - let roomWalls = circumference . setFromList @(Set _) <$> roomTiles - allWalls = join roomWalls - - doorPositions <- fmap join . for roomWalls $ \room -> - let candidates = filter (`notMember` circ) room - in fmap toList . choose $ ChooseElement candidates - - let entryways = - filter (\pt -> - let ncs = neighborCells pt - in any ((&&) <$> (not . (wallPositions !)) - <*> (`notMember` villageRegion)) ncs - && any ((&&) <$> (`member` villageRegion) - <*> (`notElem` allWalls)) ncs) - $ toList villageRegion - - Just entryway <- choose $ ChooseElement entryways - - for_ (filter ((&&) <$> (`notElem` doorPositions) <*> (/= entryway)) allWalls) - $ insertEntity Wall - for_ (filter (/= entryway) doorPositions) $ insertEntity unlockedDoor - insertEntity unlockedDoor entryway - - - where - insertEntity e pt = modify $ EntityMap.insertAt (ptToPos pt) $ SomeEntity e - ptToPos pt = _Position # (fromIntegral <$> pt) - - stepOut :: Set (V2 Word) -> [[V2 Word]] -> MaybeT m [[V2 Word]] - stepOut circ rooms = for rooms $ \room -> - let nextLevels = hashNub $ toList . neighborCells =<< room - in pure - . (<> room) - $ filter ((&&) <$> (`notMember` circ) <*> (`notElem` join rooms)) - nextLevels - - circumference pts = - filter (any (`notMember` pts) . neighborCells) $ toList pts - closedHallways = closeHallways livePositions - livePositions = amap not wallPositions - --------------------------------------------------------------------------------- - -closeHallways :: Cells -> Cells -closeHallways livePositions = - livePositions // mapMaybe closeHallway (assocs livePositions) - where - closeHallway (_, False) = Nothing - closeHallway (pos, _) - | isHallway pos = Just (pos, False) - | otherwise = Nothing - isHallway pos = any ((&&) <$> not . view left <*> not . view right) - . rotations - . fmap (fromMaybe False) - $ arrayNeighbors livePositions pos - -failing :: Monad m => m a -> MaybeT m a -> m a -failing result = (maybe result pure =<<) . runMaybeT - -{- - -import Xanthous.Generators.Village -import Xanthous.Generators -import Xanthous.Data -import System.Random -import qualified Data.Text -import qualified Xanthous.Generators.CaveAutomata as CA -let gi = GeneratorInput SCaveAutomata CA.defaultParams -wallPositions <- generateFromInput gi (Dimensions 80 50) <$> getStdGen -putStrLn . Data.Text.unpack $ showCells wallPositions - -import Data.Array.IArray -let closedHallways = closeHallways . amap not $ wallPositions -putStrLn . Data.Text.unpack . showCells $ amap not closedHallways - --} |