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authorGriffin Smith <grfn@gws.fyi>2021-04-11T21·53-0400
committerglittershark <grfn@gws.fyi>2021-04-12T14·45+0000
commit6266c5d32f9ff651fcfc3a4cc0c68e89da56ca65 (patch)
tree5be3967585787c4456e17cb29423770217fdcede /users/grfn/xanthous/src/Xanthous/Data/App.hs
parent968effb5dc1a4617a0dceaffc70e986abe300c6e (diff)
refactor(users/glittershark): Rename to grfn r/2485
Rename my //users directory and all places that refer to glittershark to
grfn, including nix references and documentation.

This may require some extra attention inside of gerrit's database after
it lands to allow me to actually push things.

Change-Id: I4728b7ec2c60024392c1c1fa6e0d4a59b3e266fa
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2933
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: lukegb <lukegb@tvl.fyi>
Reviewed-by: glittershark <grfn@gws.fyi>
Diffstat (limited to 'users/grfn/xanthous/src/Xanthous/Data/App.hs')
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1 files changed, 39 insertions, 0 deletions
diff --git a/users/grfn/xanthous/src/Xanthous/Data/App.hs b/users/grfn/xanthous/src/Xanthous/Data/App.hs
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+--------------------------------------------------------------------------------
+module Xanthous.Data.App
+  ( Panel(..)
+  , ResourceName(..)
+  , AppEvent(..)
+  ) where
+--------------------------------------------------------------------------------
+import Xanthous.Prelude
+--------------------------------------------------------------------------------
+import Test.QuickCheck
+import Data.Aeson (ToJSON, FromJSON)
+--------------------------------------------------------------------------------
+import Xanthous.Util.QuickCheck
+--------------------------------------------------------------------------------
+
+-- | Enum for "panels" displayed in the game's UI.
+data Panel
+  = InventoryPanel -- ^ A panel displaying the character's inventory
+  deriving stock (Show, Eq, Ord, Generic, Enum, Bounded)
+  deriving anyclass (NFData, CoArbitrary, Function, ToJSON, FromJSON)
+  deriving Arbitrary via GenericArbitrary Panel
+
+
+data ResourceName
+  = MapViewport -- ^ The main viewport where we display the game content
+  | Character   -- ^ The character
+  | MessageBox  -- ^ The box where we display messages to the user
+  | Prompt      -- ^ The game's prompt
+  | Panel Panel -- ^ A panel in the game
+  deriving stock (Show, Eq, Ord, Generic)
+  deriving anyclass (NFData, CoArbitrary, Function, ToJSON, FromJSON)
+  deriving Arbitrary via GenericArbitrary ResourceName
+
+data AppEvent
+  = AutoContinue -- ^ Continue whatever autocommand has been requested by the
+                 --   user
+  deriving stock (Show, Eq, Ord, Generic)
+  deriving anyclass (NFData, CoArbitrary, Function, ToJSON, FromJSON)
+  deriving Arbitrary via GenericArbitrary AppEvent