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author | Griffin Smith <grfn@gws.fyi> | 2020-06-28T23·33-0400 |
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committer | glittershark <grfn@gws.fyi> | 2020-06-28T23·38+0000 |
commit | bf9b09bd8c63261758140d51f24617c6f05af392 (patch) | |
tree | 4cf43fa084a73cc2e6b51e3f7c67ac1e6a80459b /users/glittershark/xanthous/test/Xanthous/RandomSpec.hs | |
parent | 6c7e14d2dcd3a3b124dc035e8feb8e79534cd66a (diff) |
feat(xan): Generate random villages r/1111
This algorithm is a little rough around the edges right now, but generally the idea is we find a relatively closed-off region of the map, and place rooms randomly on it, expanding them until they run into each other, then we put doors in the walls of the rooms and a single door opening into the region. Later on, we'll generate friendly (or unfriendly!) NPCs to put in those rooms. Change-Id: Ic989b9905f55ad92a01fdf6db11aa57afb4ce383 Reviewed-on: https://cl.tvl.fyi/c/depot/+/726 Reviewed-by: glittershark <grfn@gws.fyi>
Diffstat (limited to 'users/glittershark/xanthous/test/Xanthous/RandomSpec.hs')
-rw-r--r-- | users/glittershark/xanthous/test/Xanthous/RandomSpec.hs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/users/glittershark/xanthous/test/Xanthous/RandomSpec.hs b/users/glittershark/xanthous/test/Xanthous/RandomSpec.hs new file mode 100644 index 000000000000..187336f08650 --- /dev/null +++ b/users/glittershark/xanthous/test/Xanthous/RandomSpec.hs @@ -0,0 +1,25 @@ +-------------------------------------------------------------------------------- +module Xanthous.RandomSpec (main, test) where +-------------------------------------------------------------------------------- +import Test.Prelude +-------------------------------------------------------------------------------- +import Control.Monad.Random +-------------------------------------------------------------------------------- +import Xanthous.Random +-------------------------------------------------------------------------------- + +main :: IO () +main = defaultMain test + +test :: TestTree +test = testGroup "Xanthous.Random" + [ testGroup "chooseSubset" + [ testProperty "chooses a subset" + $ \(l :: [Int]) (Positive (r :: Double)) -> randomTest $ do + ss <- chooseSubset r l + pure $ all (`elem` l) ss + + ] + ] + where + randomTest prop = evalRandT prop . mkStdGen =<< arbitrary |