diff options
author | Griffin Smith <grfn@gws.fyi> | 2020-06-28T23·33-0400 |
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committer | glittershark <grfn@gws.fyi> | 2020-06-28T23·38+0000 |
commit | bf9b09bd8c63261758140d51f24617c6f05af392 (patch) | |
tree | 4cf43fa084a73cc2e6b51e3f7c67ac1e6a80459b /users/glittershark/xanthous/src/Xanthous/Generators/Util.hs | |
parent | 6c7e14d2dcd3a3b124dc035e8feb8e79534cd66a (diff) |
feat(xan): Generate random villages r/1111
This algorithm is a little rough around the edges right now, but generally the idea is we find a relatively closed-off region of the map, and place rooms randomly on it, expanding them until they run into each other, then we put doors in the walls of the rooms and a single door opening into the region. Later on, we'll generate friendly (or unfriendly!) NPCs to put in those rooms. Change-Id: Ic989b9905f55ad92a01fdf6db11aa57afb4ce383 Reviewed-on: https://cl.tvl.fyi/c/depot/+/726 Reviewed-by: glittershark <grfn@gws.fyi>
Diffstat (limited to 'users/glittershark/xanthous/src/Xanthous/Generators/Util.hs')
-rw-r--r-- | users/glittershark/xanthous/src/Xanthous/Generators/Util.hs | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/users/glittershark/xanthous/src/Xanthous/Generators/Util.hs b/users/glittershark/xanthous/src/Xanthous/Generators/Util.hs index 70d94860dc68..e1e367007e65 100644 --- a/users/glittershark/xanthous/src/Xanthous/Generators/Util.hs +++ b/users/glittershark/xanthous/src/Xanthous/Generators/Util.hs @@ -75,9 +75,6 @@ numAliveNeighborsM cells (x, y) = do ny = fromIntegral $ fromIntegral y + j in readArray cells (nx, ny) - neighborPositions :: [(Int, Int)] - neighborPositions = [(i, j) | i <- [-1..1], j <- [-1..1], (i, j) /= (0, 0)] - numAliveNeighbors :: forall a i j . (IArray a Bool, Ix (i, j), Integral i, Integral j) @@ -103,8 +100,8 @@ numAliveNeighbors cells (x, y) = ny = fromIntegral $ fromIntegral y + j in cells ! (nx, ny) - neighborPositions :: [(Int, Int)] - neighborPositions = [(i, j) | i <- [-1..1], j <- [-1..1], (i, j) /= (0, 0)] +neighborPositions :: [(Int, Int)] +neighborPositions = [(i, j) | i <- [-1..1], j <- [-1..1], (i, j) /= (0, 0)] fillOuterEdgesM :: (MArray a Bool m, Ix i, Ix j) => a (i, j) Bool -> m () fillOuterEdgesM arr = do @@ -137,7 +134,6 @@ floodFill :: forall a i j. , Enum i , Enum j , Bounded i , Bounded j , Eq i , Eq j - , Show i, Show j ) => a (i, j) Bool -- ^ array -> (i, j) -- ^ position @@ -145,7 +141,6 @@ floodFill :: forall a i j. floodFill = go mempty where go :: Set (i, j) -> a (i, j) Bool -> (i, j) -> Set (i, j) - -- TODO pass result in rather than passing seen in, return result go res arr@(bounds -> arrBounds) idx@(x, y) | not (inRange arrBounds idx) = res | not (arr ! idx) = res @@ -177,7 +172,6 @@ regions :: forall a i j. , Enum i , Enum j , Bounded i , Bounded j , Eq i , Eq j - , Show i, Show j ) => a (i, j) Bool -> [Set (i, j)] |