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authorGriffin Smith <grfn@gws.fyi>2021-04-11T21·53-0400
committerglittershark <grfn@gws.fyi>2021-04-12T14·45+0000
commit6266c5d32f9ff651fcfc3a4cc0c68e89da56ca65 (patch)
tree5be3967585787c4456e17cb29423770217fdcede /users/glittershark/xanthous/src/Xanthous/App
parent968effb5dc1a4617a0dceaffc70e986abe300c6e (diff)
refactor(users/glittershark): Rename to grfn r/2485
Rename my //users directory and all places that refer to glittershark to
grfn, including nix references and documentation.

This may require some extra attention inside of gerrit's database after
it lands to allow me to actually push things.

Change-Id: I4728b7ec2c60024392c1c1fa6e0d4a59b3e266fa
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2933
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: lukegb <lukegb@tvl.fyi>
Reviewed-by: glittershark <grfn@gws.fyi>
Diffstat (limited to 'users/glittershark/xanthous/src/Xanthous/App')
-rw-r--r--users/glittershark/xanthous/src/Xanthous/App/Autocommands.hs64
-rw-r--r--users/glittershark/xanthous/src/Xanthous/App/Common.hs67
-rw-r--r--users/glittershark/xanthous/src/Xanthous/App/Prompt.hs161
-rw-r--r--users/glittershark/xanthous/src/Xanthous/App/Time.hs40
4 files changed, 0 insertions, 332 deletions
diff --git a/users/glittershark/xanthous/src/Xanthous/App/Autocommands.hs b/users/glittershark/xanthous/src/Xanthous/App/Autocommands.hs
deleted file mode 100644
index f393a0e2ea9a..000000000000
--- a/users/glittershark/xanthous/src/Xanthous/App/Autocommands.hs
+++ /dev/null
@@ -1,64 +0,0 @@
---------------------------------------------------------------------------------
-module Xanthous.App.Autocommands
-  ( runAutocommand
-  , autoStep
-  ) where
---------------------------------------------------------------------------------
-import           Xanthous.Prelude
---------------------------------------------------------------------------------
-import           Control.Concurrent (threadDelay)
-import qualified Data.Aeson as A
-import           Data.Aeson (object)
-import           Data.List.NonEmpty (nonEmpty)
-import qualified Data.List.NonEmpty as NE
-import           Control.Monad.State (gets)
---------------------------------------------------------------------------------
-import           Xanthous.App.Common
-import           Xanthous.App.Time
-import           Xanthous.Data
-import           Xanthous.Data.App
-import           Xanthous.Entities.Character (speed)
-import           Xanthous.Entities.Creature (Creature, creatureType)
-import           Xanthous.Entities.RawTypes (hostile)
-import           Xanthous.Game.State
---------------------------------------------------------------------------------
-
-autoStep :: Autocommand -> AppM ()
-autoStep (AutoMove dir) = do
-  newPos <- uses characterPosition $ move dir
-  collisionAt newPos >>= \case
-    Nothing -> do
-      characterPosition .= newPos
-      stepGameBy =<< uses (character . speed) (|*| 1)
-      describeEntitiesAt newPos
-      maybeVisibleEnemies <- nonEmpty <$> enemiesInSight
-      for_ maybeVisibleEnemies $ \visibleEnemies -> do
-        say ["autoMove", "enemyInSight"]
-          $ object [ "firstEntity" A..= NE.head visibleEnemies ]
-        cancelAutocommand
-    Just _ -> cancelAutocommand
-  where
-    enemiesInSight :: AppM [Creature]
-    enemiesInSight = do
-      ents <- gets characterVisibleEntities
-      pure $ ents
-         ^.. folded
-           . _SomeEntity @Creature
-           . filtered (view $ creatureType . hostile)
-
---------------------------------------------------------------------------------
-
-autocommandIntervalμs :: Int
-autocommandIntervalμs = 1000 * 50 -- 50 ms
-
-runAutocommand :: Autocommand -> AppM ()
-runAutocommand ac = do
-  env <- ask
-  tid <- liftIO . async $ runReaderT go env
-  autocommand .= ActiveAutocommand ac tid
-  where
-    go = everyμs autocommandIntervalμs $ sendEvent AutoContinue
-
--- | Perform 'act' every μs microseconds forever
-everyμs :: MonadIO m => Int -> m () -> m ()
-everyμs μs act = act >> liftIO (threadDelay μs) >> everyμs μs act
diff --git a/users/glittershark/xanthous/src/Xanthous/App/Common.hs b/users/glittershark/xanthous/src/Xanthous/App/Common.hs
deleted file mode 100644
index 69ba6f0e0596..000000000000
--- a/users/glittershark/xanthous/src/Xanthous/App/Common.hs
+++ /dev/null
@@ -1,67 +0,0 @@
---------------------------------------------------------------------------------
-module Xanthous.App.Common
-  ( describeEntities
-  , describeEntitiesAt
-  , entitiesAtPositionWithType
-
-    -- * Re-exports
-  , MonadState
-  , MonadRandom
-  , EntityMap
-  , module Xanthous.Game.Lenses
-  , module Xanthous.Monad
-  ) where
---------------------------------------------------------------------------------
-import           Xanthous.Prelude
---------------------------------------------------------------------------------
-import           Data.Aeson (object)
-import qualified Data.Aeson as A
-import           Control.Monad.State (MonadState)
-import           Control.Monad.Random (MonadRandom)
---------------------------------------------------------------------------------
-import           Xanthous.Data (Position, positioned)
-import           Xanthous.Data.EntityMap (EntityMap)
-import qualified Xanthous.Data.EntityMap as EntityMap
-import           Xanthous.Game
-import           Xanthous.Game.Lenses
-import           Xanthous.Game.State
-import           Xanthous.Monad
-import           Xanthous.Entities.Character (Character)
-import           Xanthous.Util.Inflection (toSentence)
---------------------------------------------------------------------------------
-
-entitiesAtPositionWithType
-  :: forall a. (Entity a, Typeable a)
-  => Position
-  -> EntityMap SomeEntity
-  -> [(EntityMap.EntityID, a)]
-entitiesAtPositionWithType pos em =
-  let someEnts = EntityMap.atPositionWithIDs pos em
-  in flip foldMap someEnts $ \(eid, view positioned -> se) ->
-    case downcastEntity @a se of
-      Just e  -> [(eid, e)]
-      Nothing -> []
-
-describeEntitiesAt :: (MonadState GameState m, MonadRandom m) => Position -> m ()
-describeEntitiesAt pos =
-  use ( entities
-      . EntityMap.atPosition pos
-      . to (filter (not . entityIs @Character))
-      ) >>= \case
-        Empty -> pure ()
-        ents  -> describeEntities ents
-
-describeEntities
-  :: ( Entity entity
-    , MonadRandom m
-    , MonadState GameState m
-    , MonoFoldable (f Text)
-    , Functor f
-    , Element (f Text) ~ Text
-    )
-  => f entity
-  -> m ()
-describeEntities ents =
-  let descriptions = description <$> ents
-  in say ["entities", "description"]
-     $ object ["entityDescriptions" A..= toSentence descriptions]
diff --git a/users/glittershark/xanthous/src/Xanthous/App/Prompt.hs b/users/glittershark/xanthous/src/Xanthous/App/Prompt.hs
deleted file mode 100644
index 9b5a3bf24fa7..000000000000
--- a/users/glittershark/xanthous/src/Xanthous/App/Prompt.hs
+++ /dev/null
@@ -1,161 +0,0 @@
-{-# LANGUAGE UndecidableInstances #-}
---------------------------------------------------------------------------------
-module Xanthous.App.Prompt
-  ( handlePromptEvent
-  , clearPrompt
-  , prompt
-  , prompt_
-  , confirm_
-  , confirm
-  , menu
-  , menu_
-  ) where
---------------------------------------------------------------------------------
-import           Xanthous.Prelude
---------------------------------------------------------------------------------
-import           Brick (BrickEvent(..), Next)
-import           Brick.Widgets.Edit (handleEditorEvent)
-import           Data.Aeson (ToJSON, object)
-import           Graphics.Vty.Input.Events (Event(EvKey), Key(..))
-import           GHC.TypeLits (ErrorMessage(..))
---------------------------------------------------------------------------------
-import           Xanthous.App.Common
-import           Xanthous.Data (move)
-import           Xanthous.Command (directionFromChar)
-import           Xanthous.Data.App (ResourceName, AppEvent)
-import           Xanthous.Game.Prompt
-import           Xanthous.Game.State
-import qualified Xanthous.Messages as Messages
---------------------------------------------------------------------------------
-
-handlePromptEvent
-  :: Text -- ^ Prompt message
-  -> Prompt AppM
-  -> BrickEvent ResourceName AppEvent
-  -> AppM (Next GameState)
-
-handlePromptEvent _ (Prompt Cancellable _ _ _ _) (VtyEvent (EvKey KEsc []))
-  = clearPrompt >> continue
-handlePromptEvent _ pr (VtyEvent (EvKey KEnter []))
-  = clearPrompt >> submitPrompt pr >> continue
-
-handlePromptEvent _ pr@(Prompt _ SConfirm _ _ _) (VtyEvent (EvKey (KChar 'y') []))
-  = clearPrompt >> submitPrompt pr >> continue
-
-handlePromptEvent _ (Prompt _ SConfirm _ _ _) (VtyEvent (EvKey (KChar 'n') []))
-  = clearPrompt >> continue
-
-handlePromptEvent
-  msg
-  (Prompt c SStringPrompt (StringPromptState edit) pri cb)
-  (VtyEvent ev)
-  = do
-    edit' <- lift $ handleEditorEvent ev edit
-    let prompt' = Prompt c SStringPrompt (StringPromptState edit') pri cb
-    promptState .= WaitingPrompt msg prompt'
-    continue
-
-handlePromptEvent _ (Prompt _ SDirectionPrompt _ _ cb)
-  (VtyEvent (EvKey (KChar (directionFromChar -> Just dir)) []))
-  = clearPrompt >> cb (DirectionResult dir) >> continue
-handlePromptEvent _ (Prompt _ SDirectionPrompt _ _ _) _ = continue
-
-handlePromptEvent _ (Prompt _ SMenu _ items' cb) (VtyEvent (EvKey (KChar chr) []))
-  | Just (MenuOption _ res) <- items' ^. at chr
-  = clearPrompt >> cb (MenuResult res) >> continue
-  | otherwise
-  = continue
-
-handlePromptEvent
-  msg
-  (Prompt c SPointOnMap (PointOnMapPromptState pos) pri cb)
-  (VtyEvent (EvKey (KChar (directionFromChar -> Just dir)) []))
-  = let pos' = move dir pos
-        prompt' = Prompt c SPointOnMap (PointOnMapPromptState pos') pri cb
-    in promptState .= WaitingPrompt msg prompt'
-       >> continue
-handlePromptEvent _ (Prompt _ SPointOnMap _ _ _) _ = continue
-
-handlePromptEvent
-  _
-  (Prompt Cancellable _ _ _ _)
-  (VtyEvent (EvKey (KChar 'q') []))
-  = clearPrompt >> continue
-handlePromptEvent _ _ _ = continue
-
-clearPrompt :: AppM ()
-clearPrompt = promptState .= NoPrompt
-
-class NotMenu (pt :: PromptType)
-instance NotMenu 'StringPrompt
-instance NotMenu 'Confirm
-instance NotMenu 'DirectionPrompt
-instance NotMenu 'PointOnMap
-instance NotMenu 'Continue
-instance TypeError ('Text "Cannot use `prompt` or `prompt_` for menu prompts"
-                    ':$$: 'Text "Use `menu` or `menu_` instead")
-         => NotMenu ('Menu a)
-
-prompt
-  :: forall (pt :: PromptType) (params :: Type).
-    (ToJSON params, SingPromptType pt, NotMenu pt)
-  => [Text]                     -- ^ Message key
-  -> params                     -- ^ Message params
-  -> PromptCancellable
-  -> (PromptResult pt -> AppM ()) -- ^ Prompt promise handler
-  -> AppM ()
-prompt msgPath params cancellable cb = do
-  let pt = singPromptType @pt
-  msg <- Messages.message msgPath params
-  p <- case pt of
-    SPointOnMap -> do
-      charPos <- use characterPosition
-      pure $ mkPointOnMapPrompt cancellable charPos cb
-    SStringPrompt -> pure $ mkPrompt cancellable pt cb
-    SConfirm -> pure $ mkPrompt cancellable pt cb
-    SDirectionPrompt -> pure $ mkPrompt cancellable pt cb
-    SContinue -> pure $ mkPrompt cancellable pt cb
-    SMenu -> error "unreachable"
-  promptState .= WaitingPrompt msg p
-
-prompt_
-  :: forall (pt :: PromptType).
-    (SingPromptType pt, NotMenu pt)
-  => [Text] -- ^ Message key
-  -> PromptCancellable
-  -> (PromptResult pt -> AppM ()) -- ^ Prompt promise handler
-  -> AppM ()
-prompt_ msg = prompt msg $ object []
-
-confirm
-  :: ToJSON params
-  => [Text] -- ^ Message key
-  -> params
-  -> AppM ()
-  -> AppM ()
-confirm msgPath params
-  = prompt @'Confirm msgPath params Cancellable . const
-
-confirm_ :: [Text] -> AppM () -> AppM ()
-confirm_ msgPath = confirm msgPath $ object []
-
-menu :: forall (a :: Type) (params :: Type).
-       (ToJSON params)
-     => [Text]                            -- ^ Message key
-     -> params                            -- ^ Message params
-     -> PromptCancellable
-     -> Map Char (MenuOption a)           -- ^ Menu items
-     -> (PromptResult ('Menu a) -> AppM ()) -- ^ Menu promise handler
-     -> AppM ()
-menu msgPath params cancellable items' cb = do
-  msg <- Messages.message msgPath params
-  let p = mkMenu cancellable items' cb
-  promptState .= WaitingPrompt msg p
-
-menu_ :: forall (a :: Type).
-        [Text]                            -- ^ Message key
-      -> PromptCancellable
-      -> Map Char (MenuOption a)           -- ^ Menu items
-      -> (PromptResult ('Menu a) -> AppM ()) -- ^ Menu promise handler
-      -> AppM ()
-menu_ msgPath = menu msgPath $ object []
diff --git a/users/glittershark/xanthous/src/Xanthous/App/Time.hs b/users/glittershark/xanthous/src/Xanthous/App/Time.hs
deleted file mode 100644
index b17348f3853e..000000000000
--- a/users/glittershark/xanthous/src/Xanthous/App/Time.hs
+++ /dev/null
@@ -1,40 +0,0 @@
---------------------------------------------------------------------------------
-module Xanthous.App.Time
-  ( stepGame
-  , stepGameBy
-  ) where
---------------------------------------------------------------------------------
-import           Xanthous.Prelude
---------------------------------------------------------------------------------
-import           System.Exit
---------------------------------------------------------------------------------
-import           Xanthous.Data (Ticks)
-import           Xanthous.App.Prompt
-import qualified Xanthous.Data.EntityMap as EntityMap
-import           Xanthous.Entities.Character (isDead)
-import           Xanthous.Game.State
-import           Xanthous.Game.Prompt
-import           Xanthous.Game.Lenses
-import           Control.Monad.State (modify)
---------------------------------------------------------------------------------
-
-
-stepGameBy :: Ticks -> AppM ()
-stepGameBy ticks = do
-  ents <- uses entities EntityMap.toEIDsAndPositioned
-  for_ ents $ \(eid, pEntity) -> do
-    pEntity' <- step ticks pEntity
-    entities . ix eid .= pEntity'
-
-  modify updateCharacterVision
-
-  whenM (uses character isDead)
-    . prompt_ @'Continue ["dead"] Uncancellable
-    . const . lift . liftIO
-    $ exitSuccess
-
-ticksPerTurn :: Ticks
-ticksPerTurn = 100
-
-stepGame :: AppM ()
-stepGame = stepGameBy ticksPerTurn