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authorVincent Ambo <mail@tazj.in>2022-05-18T15·39+0200
committerclbot <clbot@tvl.fyi>2022-05-19T14·08+0000
commitd127f9bd0e7b9b2e0df2de8a2227f77c0907468d (patch)
tree68455040d88b8e0c2817601db88ede450873ff8e /third_party/nix/src/libutil/pool.hh
parentc85291c602ac666421627d6934ebc6d5be1b93e1 (diff)
chore(3p/nix): unvendor tvix 0.1 r/4098
Nothing is using this now, and we'll likely never pick this up again,
but we learned a lot in the process.

Every now and then this breaks in some bizarre way on channel bumps
and it's just a waste of time to maintain that.

Change-Id: Idcf2f5acd4ca7070ce18d7149cbfc0d967dc0a44
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5632
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: lukegb <lukegb@tvl.fyi>
Autosubmit: tazjin <tazjin@tvl.su>
Diffstat (limited to 'third_party/nix/src/libutil/pool.hh')
-rw-r--r--third_party/nix/src/libutil/pool.hh176
1 files changed, 0 insertions, 176 deletions
diff --git a/third_party/nix/src/libutil/pool.hh b/third_party/nix/src/libutil/pool.hh
deleted file mode 100644
index b5c3c4b5c43f..000000000000
--- a/third_party/nix/src/libutil/pool.hh
+++ /dev/null
@@ -1,176 +0,0 @@
-#pragma once
-
-#include <cassert>
-#include <functional>
-#include <limits>
-#include <list>
-#include <memory>
-
-#include "libutil/ref.hh"
-#include "libutil/sync.hh"
-
-namespace nix {
-
-/* This template class implements a simple pool manager of resources
-   of some type R, such as database connections. It is used as
-   follows:
-
-     class Connection { ... };
-
-     Pool<Connection> pool;
-
-     {
-       auto conn(pool.get());
-       conn->exec("select ...");
-     }
-
-   Here, the Connection object referenced by ‘conn’ is automatically
-   returned to the pool when ‘conn’ goes out of scope.
-*/
-
-template <class R>
-class Pool {
- public:
-  /* A function that produces new instances of R on demand. */
-  typedef std::function<ref<R>()> Factory;
-
-  /* A function that checks whether an instance of R is still
-     usable. Unusable instances are removed from the pool. */
-  using Validator = std::function<bool(const ref<R>&)>;
-
- private:
-  Factory factory;
-  Validator validator;
-
-  struct State {
-    size_t inUse = 0;
-    size_t max;
-    std::vector<ref<R>> idle;
-  };
-
-  Sync<State> state;
-
-  std::condition_variable wakeup;
-
- public:
-  explicit Pool(
-      size_t max = std::numeric_limits<size_t>::max(),
-      const Factory& factory = []() { return make_ref<R>(); },
-      const Validator& validator = [](ref<R> r) { return true; })
-      : factory(factory), validator(validator) {
-    auto state_(state.lock());
-    state_->max = max;
-  }
-
-  void incCapacity() {
-    auto state_(state.lock());
-    state_->max++;
-    /* we could wakeup here, but this is only used when we're
-     * about to nest Pool usages, and we want to save the slot for
-     * the nested use if we can
-     */
-  }
-
-  void decCapacity() {
-    auto state_(state.lock());
-    state_->max--;
-  }
-
-  ~Pool() {
-    auto state_(state.lock());
-    assert(!state_->inUse);
-    state_->max = 0;
-    state_->idle.clear();
-  }
-
-  class Handle {
-   private:
-    Pool& pool;
-    std::shared_ptr<R> r;
-    bool bad = false;
-
-    friend Pool;
-
-    Handle(Pool& pool, std::shared_ptr<R> r) : pool(pool), r(r) {}
-
-   public:
-    Handle(Handle&& h) : pool(h.pool), r(h.r) { h.r.reset(); }
-
-    Handle(const Handle& l) = delete;
-
-    ~Handle() {
-      if (!r) {
-        return;
-      }
-      {
-        auto state_(pool.state.lock());
-        if (!bad) {
-          state_->idle.push_back(ref<R>(r));
-        }
-        assert(state_->inUse);
-        state_->inUse--;
-      }
-      pool.wakeup.notify_one();
-    }
-
-    R* operator->() { return &*r; }
-    R& operator*() { return *r; }
-
-    void markBad() { bad = true; }
-  };
-
-  Handle get() {
-    {
-      auto state_(state.lock());
-
-      /* If we're over the maximum number of instance, we need
-         to wait until a slot becomes available. */
-      while (state_->idle.empty() && state_->inUse >= state_->max) {
-        state_.wait(wakeup);
-      }
-
-      while (!state_->idle.empty()) {
-        auto p = state_->idle.back();
-        state_->idle.pop_back();
-        if (validator(p)) {
-          state_->inUse++;
-          return Handle(*this, p);
-        }
-      }
-
-      state_->inUse++;
-    }
-
-    /* We need to create a new instance. Because that might take a
-       while, we don't hold the lock in the meantime. */
-    try {
-      Handle h(*this, factory());
-      return h;
-    } catch (...) {
-      auto state_(state.lock());
-      state_->inUse--;
-      wakeup.notify_one();
-      throw;
-    }
-  }
-
-  size_t count() {
-    auto state_(state.lock());
-    return state_->idle.size() + state_->inUse;
-  }
-
-  size_t capacity() { return state.lock()->max; }
-
-  void flushBad() {
-    auto state_(state.lock());
-    std::vector<ref<R>> left;
-    for (auto& p : state_->idle) {
-      if (validator(p)) {
-        left.push_back(p);
-      }
-    }
-    std::swap(state_->idle, left);
-  }
-};
-
-}  // namespace nix