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authorVincent Ambo <mail@tazj.in>2020-09-06T11·44+0100
committertazjin <mail@tazj.in>2020-09-06T14·42+0000
commitafc07b1b74a52428a5efccd621818a980d6ffdd1 (patch)
treeacb98bef8b2260199f30ec80fb32de1a6d68ca5c /third_party/nix/src/libstore/build.cc
parent7f1c9bc23403d60082905c72ee827735d0869a79 (diff)
chore(whitby): Double the number of build agents again r/1765
The main bottleneck of our builds right now is Nix evaluation, which
means that most of the time is spent idling during builds.

Since we're evaluating in parallel, lets give it a few more builders.

I don't want to go all the way to 64 immediately to first see if we
get any adverse effects from highly concurrent builds running
concurrently (if we do we could group them into different "concurrency
groups" in Buildkite).

Change-Id: Ibc3f89fb59cb4ee471b152ff36887ffe2b39f8f8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1932
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
Diffstat (limited to 'third_party/nix/src/libstore/build.cc')
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