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author | Vincent Ambo <mail@tazj.in> | 2020-09-06T11·44+0100 |
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committer | tazjin <mail@tazj.in> | 2020-09-06T14·42+0000 |
commit | afc07b1b74a52428a5efccd621818a980d6ffdd1 (patch) | |
tree | acb98bef8b2260199f30ec80fb32de1a6d68ca5c /third_party/nix/src/libstore/build.cc | |
parent | 7f1c9bc23403d60082905c72ee827735d0869a79 (diff) |
chore(whitby): Double the number of build agents again r/1765
The main bottleneck of our builds right now is Nix evaluation, which means that most of the time is spent idling during builds. Since we're evaluating in parallel, lets give it a few more builders. I don't want to go all the way to 64 immediately to first see if we get any adverse effects from highly concurrent builds running concurrently (if we do we could group them into different "concurrency groups" in Buildkite). Change-Id: Ibc3f89fb59cb4ee471b152ff36887ffe2b39f8f8 Reviewed-on: https://cl.tvl.fyi/c/depot/+/1932 Tested-by: BuildkiteCI Reviewed-by: glittershark <grfn@gws.fyi>
Diffstat (limited to 'third_party/nix/src/libstore/build.cc')
0 files changed, 0 insertions, 0 deletions