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author | sterni <sternenseemann@systemli.org> | 2022-06-06T10·33+0200 |
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committer | sterni <sternenseemann@systemli.org> | 2022-11-26T15·38+0000 |
commit | 6ef6e9c97f7fbcb368940fb56530075e2023498e (patch) | |
tree | 48bdd79f49fa12c989dd88103df80ef194ad2e92 /third_party/bazel/rules_haskell/examples/vector/vector.cabal | |
parent | 3b6bdc8c72057434859f3520a8cead42cc6cfb19 (diff) |
feat(sterni/modules): module for fabric minecraft servers r/5334
This adds the module I've been using for running my minecraft servers. It is inspired by the declarative minecraft server module in nixpkgs, but * does not support a non-declarative mode. * supports more than one server on the same machine. * patches the fabric mod loader into the server.jar on startup. * its stopping mechanism is more robust: It issues a `save-all` and `stop` command over RCON and uses flock(1) for waiting on the server's shutdown instead of relying on checking for the PID via kill(1) in a loop. It has some gaps in terms of features that I personally don't need, but can be filled in over time. Change-Id: I31b9139cab41a6398e5a08ecc72be33cd021ed2e Reviewed-on: https://cl.tvl.fyi/c/depot/+/7291 Reviewed-by: sterni <sternenseemann@systemli.org> Tested-by: BuildkiteCI
Diffstat (limited to 'third_party/bazel/rules_haskell/examples/vector/vector.cabal')
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