diff options
author | Vincent Ambo <mail@tazj.in> | 2022-02-07T23·05+0300 |
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committer | clbot <clbot@tvl.fyi> | 2022-02-07T23·09+0000 |
commit | 5aa5d282eac56a21e74611c1cdbaa97bb5db2dca (patch) | |
tree | 8cc5dce8157a1470ff76719dd15d65f648a05522 /third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc | |
parent | a25675804c4f429fab5ee5201fe25e89865dfd13 (diff) |
chore(3p/abseil_cpp): unvendor abseil_cpp r/3786
we weren't actually using these sources anymore, okay? Change-Id: If701571d9716de308d3512e1eb22c35db0877a66 Reviewed-on: https://cl.tvl.fyi/c/depot/+/5248 Tested-by: BuildkiteCI Reviewed-by: grfn <grfn@gws.fyi> Autosubmit: tazjin <tazjin@tvl.su>
Diffstat (limited to 'third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc')
-rw-r--r-- | third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc | 302 |
1 files changed, 0 insertions, 302 deletions
diff --git a/third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc b/third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc deleted file mode 100644 index d6c76dd320ce..000000000000 --- a/third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc +++ /dev/null @@ -1,302 +0,0 @@ -// -// Copyright 2017 The Abseil Authors. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// https://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -// This file contains :int128 implementation details that depend on internal -// representation when ABSL_HAVE_INTRINSIC_INT128 is defined. This file is -// included by int128.h and relies on ABSL_INTERNAL_WCHAR_T being defined. - -namespace int128_internal { - -// Casts from unsigned to signed while preserving the underlying binary -// representation. -constexpr __int128 BitCastToSigned(unsigned __int128 v) { - // Casting an unsigned integer to a signed integer of the same - // width is implementation defined behavior if the source value would not fit - // in the destination type. We step around it with a roundtrip bitwise not - // operation to make sure this function remains constexpr. Clang and GCC - // optimize this to a no-op on x86-64. - return v & (static_cast<unsigned __int128>(1) << 127) - ? ~static_cast<__int128>(~v) - : static_cast<__int128>(v); -} - -} // namespace int128_internal - -inline int128& int128::operator=(__int128 v) { - v_ = v; - return *this; -} - -constexpr uint64_t Int128Low64(int128 v) { - return static_cast<uint64_t>(v.v_ & ~uint64_t{0}); -} - -constexpr int64_t Int128High64(int128 v) { - // Initially cast to unsigned to prevent a right shift on a negative value. - return int128_internal::BitCastToSigned( - static_cast<uint64_t>(static_cast<unsigned __int128>(v.v_) >> 64)); -} - -constexpr int128::int128(int64_t high, uint64_t low) - // Initially cast to unsigned to prevent a left shift that overflows. - : v_(int128_internal::BitCastToSigned(static_cast<unsigned __int128>(high) - << 64) | - low) {} - - -constexpr int128::int128(int v) : v_{v} {} - -constexpr int128::int128(long v) : v_{v} {} // NOLINT(runtime/int) - -constexpr int128::int128(long long v) : v_{v} {} // NOLINT(runtime/int) - -constexpr int128::int128(__int128 v) : v_{v} {} - -constexpr int128::int128(unsigned int v) : v_{v} {} - -constexpr int128::int128(unsigned long v) : v_{v} {} // NOLINT(runtime/int) - -// NOLINTNEXTLINE(runtime/int) -constexpr int128::int128(unsigned long long v) : v_{v} {} - -constexpr int128::int128(unsigned __int128 v) : v_{static_cast<__int128>(v)} {} - -inline int128::int128(float v) { - v_ = static_cast<__int128>(v); -} - -inline int128::int128(double v) { - v_ = static_cast<__int128>(v); -} - -inline int128::int128(long double v) { - v_ = static_cast<__int128>(v); -} - -constexpr int128::int128(uint128 v) : v_{static_cast<__int128>(v)} {} - -constexpr int128::operator bool() const { return static_cast<bool>(v_); } - -constexpr int128::operator char() const { return static_cast<char>(v_); } - -constexpr int128::operator signed char() const { - return static_cast<signed char>(v_); -} - -constexpr int128::operator unsigned char() const { - return static_cast<unsigned char>(v_); -} - -constexpr int128::operator char16_t() const { - return static_cast<char16_t>(v_); -} - -constexpr int128::operator char32_t() const { - return static_cast<char32_t>(v_); -} - -constexpr int128::operator ABSL_INTERNAL_WCHAR_T() const { - return static_cast<ABSL_INTERNAL_WCHAR_T>(v_); -} - -constexpr int128::operator short() const { // NOLINT(runtime/int) - return static_cast<short>(v_); // NOLINT(runtime/int) -} - -constexpr int128::operator unsigned short() const { // NOLINT(runtime/int) - return static_cast<unsigned short>(v_); // NOLINT(runtime/int) -} - -constexpr int128::operator int() const { - return static_cast<int>(v_); -} - -constexpr int128::operator unsigned int() const { - return static_cast<unsigned int>(v_); -} - -constexpr int128::operator long() const { // NOLINT(runtime/int) - return static_cast<long>(v_); // NOLINT(runtime/int) -} - -constexpr int128::operator unsigned long() const { // NOLINT(runtime/int) - return static_cast<unsigned long>(v_); // NOLINT(runtime/int) -} - -constexpr int128::operator long long() const { // NOLINT(runtime/int) - return static_cast<long long>(v_); // NOLINT(runtime/int) -} - -constexpr int128::operator unsigned long long() const { // NOLINT(runtime/int) - return static_cast<unsigned long long>(v_); // NOLINT(runtime/int) -} - -constexpr int128::operator __int128() const { return v_; } - -constexpr int128::operator unsigned __int128() const { - return static_cast<unsigned __int128>(v_); -} - -// Clang on PowerPC sometimes produces incorrect __int128 to floating point -// conversions. In that case, we do the conversion with a similar implementation -// to the conversion operators in int128_no_intrinsic.inc. -#if defined(__clang__) && !defined(__ppc64__) -inline int128::operator float() const { return static_cast<float>(v_); } - -inline int128::operator double () const { return static_cast<double>(v_); } - -inline int128::operator long double() const { - return static_cast<long double>(v_); -} - -#else // Clang on PowerPC -// Forward declaration for conversion operators to floating point types. -int128 operator-(int128 v); -bool operator!=(int128 lhs, int128 rhs); - -inline int128::operator float() const { - // We must convert the absolute value and then negate as needed, because - // floating point types are typically sign-magnitude. Otherwise, the - // difference between the high and low 64 bits when interpreted as two's - // complement overwhelms the precision of the mantissa. - // - // Also check to make sure we don't negate Int128Min() - return v_ < 0 && *this != Int128Min() - ? -static_cast<float>(-*this) - : static_cast<float>(Int128Low64(*this)) + - std::ldexp(static_cast<float>(Int128High64(*this)), 64); -} - -inline int128::operator double() const { - // See comment in int128::operator float() above. - return v_ < 0 && *this != Int128Min() - ? -static_cast<double>(-*this) - : static_cast<double>(Int128Low64(*this)) + - std::ldexp(static_cast<double>(Int128High64(*this)), 64); -} - -inline int128::operator long double() const { - // See comment in int128::operator float() above. - return v_ < 0 && *this != Int128Min() - ? -static_cast<long double>(-*this) - : static_cast<long double>(Int128Low64(*this)) + - std::ldexp(static_cast<long double>(Int128High64(*this)), - 64); -} -#endif // Clang on PowerPC - -// Comparison operators. - -inline bool operator==(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) == static_cast<__int128>(rhs); -} - -inline bool operator!=(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) != static_cast<__int128>(rhs); -} - -inline bool operator<(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) < static_cast<__int128>(rhs); -} - -inline bool operator>(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) > static_cast<__int128>(rhs); -} - -inline bool operator<=(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) <= static_cast<__int128>(rhs); -} - -inline bool operator>=(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) >= static_cast<__int128>(rhs); -} - -// Unary operators. - -inline int128 operator-(int128 v) { - return -static_cast<__int128>(v); -} - -inline bool operator!(int128 v) { - return !static_cast<__int128>(v); -} - -inline int128 operator~(int128 val) { - return ~static_cast<__int128>(val); -} - -// Arithmetic operators. - -inline int128 operator+(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) + static_cast<__int128>(rhs); -} - -inline int128 operator-(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) - static_cast<__int128>(rhs); -} - -inline int128 operator*(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) * static_cast<__int128>(rhs); -} - -inline int128 operator/(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) / static_cast<__int128>(rhs); -} - -inline int128 operator%(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) % static_cast<__int128>(rhs); -} - -inline int128 int128::operator++(int) { - int128 tmp(*this); - ++v_; - return tmp; -} - -inline int128 int128::operator--(int) { - int128 tmp(*this); - --v_; - return tmp; -} - -inline int128& int128::operator++() { - ++v_; - return *this; -} - -inline int128& int128::operator--() { - --v_; - return *this; -} - -inline int128 operator|(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) | static_cast<__int128>(rhs); -} - -inline int128 operator&(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) & static_cast<__int128>(rhs); -} - -inline int128 operator^(int128 lhs, int128 rhs) { - return static_cast<__int128>(lhs) ^ static_cast<__int128>(rhs); -} - -inline int128 operator<<(int128 lhs, int amount) { - return static_cast<__int128>(lhs) << amount; -} - -inline int128 operator>>(int128 lhs, int amount) { - return static_cast<__int128>(lhs) >> amount; -} |