diff options
author | Vincent Ambo <tazjin@google.com> | 2020-05-20T01·32+0100 |
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committer | Vincent Ambo <tazjin@google.com> | 2020-05-20T01·32+0100 |
commit | fc8dc48020ac5b52731d0828a96ea4d2526c77ba (patch) | |
tree | 353204eea3268095a9ad3f5345720f32c2615c69 /third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc | |
parent | ffb2ae54beb5796cd408fbe15d2d2da09ff37adf (diff) | |
parent | 768eb2ca2857342673fcd462792ce04b8bac3fa3 (diff) |
Add 'third_party/abseil_cpp/' from commit '768eb2ca2857342673fcd462792ce04b8bac3fa3' r/781
git-subtree-dir: third_party/abseil_cpp git-subtree-mainline: ffb2ae54beb5796cd408fbe15d2d2da09ff37adf git-subtree-split: 768eb2ca2857342673fcd462792ce04b8bac3fa3
Diffstat (limited to 'third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc')
-rw-r--r-- | third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc | 302 |
1 files changed, 302 insertions, 0 deletions
diff --git a/third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc b/third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc new file mode 100644 index 000000000000..d6c76dd320ce --- /dev/null +++ b/third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc @@ -0,0 +1,302 @@ +// +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// This file contains :int128 implementation details that depend on internal +// representation when ABSL_HAVE_INTRINSIC_INT128 is defined. This file is +// included by int128.h and relies on ABSL_INTERNAL_WCHAR_T being defined. + +namespace int128_internal { + +// Casts from unsigned to signed while preserving the underlying binary +// representation. +constexpr __int128 BitCastToSigned(unsigned __int128 v) { + // Casting an unsigned integer to a signed integer of the same + // width is implementation defined behavior if the source value would not fit + // in the destination type. We step around it with a roundtrip bitwise not + // operation to make sure this function remains constexpr. Clang and GCC + // optimize this to a no-op on x86-64. + return v & (static_cast<unsigned __int128>(1) << 127) + ? ~static_cast<__int128>(~v) + : static_cast<__int128>(v); +} + +} // namespace int128_internal + +inline int128& int128::operator=(__int128 v) { + v_ = v; + return *this; +} + +constexpr uint64_t Int128Low64(int128 v) { + return static_cast<uint64_t>(v.v_ & ~uint64_t{0}); +} + +constexpr int64_t Int128High64(int128 v) { + // Initially cast to unsigned to prevent a right shift on a negative value. + return int128_internal::BitCastToSigned( + static_cast<uint64_t>(static_cast<unsigned __int128>(v.v_) >> 64)); +} + +constexpr int128::int128(int64_t high, uint64_t low) + // Initially cast to unsigned to prevent a left shift that overflows. + : v_(int128_internal::BitCastToSigned(static_cast<unsigned __int128>(high) + << 64) | + low) {} + + +constexpr int128::int128(int v) : v_{v} {} + +constexpr int128::int128(long v) : v_{v} {} // NOLINT(runtime/int) + +constexpr int128::int128(long long v) : v_{v} {} // NOLINT(runtime/int) + +constexpr int128::int128(__int128 v) : v_{v} {} + +constexpr int128::int128(unsigned int v) : v_{v} {} + +constexpr int128::int128(unsigned long v) : v_{v} {} // NOLINT(runtime/int) + +// NOLINTNEXTLINE(runtime/int) +constexpr int128::int128(unsigned long long v) : v_{v} {} + +constexpr int128::int128(unsigned __int128 v) : v_{static_cast<__int128>(v)} {} + +inline int128::int128(float v) { + v_ = static_cast<__int128>(v); +} + +inline int128::int128(double v) { + v_ = static_cast<__int128>(v); +} + +inline int128::int128(long double v) { + v_ = static_cast<__int128>(v); +} + +constexpr int128::int128(uint128 v) : v_{static_cast<__int128>(v)} {} + +constexpr int128::operator bool() const { return static_cast<bool>(v_); } + +constexpr int128::operator char() const { return static_cast<char>(v_); } + +constexpr int128::operator signed char() const { + return static_cast<signed char>(v_); +} + +constexpr int128::operator unsigned char() const { + return static_cast<unsigned char>(v_); +} + +constexpr int128::operator char16_t() const { + return static_cast<char16_t>(v_); +} + +constexpr int128::operator char32_t() const { + return static_cast<char32_t>(v_); +} + +constexpr int128::operator ABSL_INTERNAL_WCHAR_T() const { + return static_cast<ABSL_INTERNAL_WCHAR_T>(v_); +} + +constexpr int128::operator short() const { // NOLINT(runtime/int) + return static_cast<short>(v_); // NOLINT(runtime/int) +} + +constexpr int128::operator unsigned short() const { // NOLINT(runtime/int) + return static_cast<unsigned short>(v_); // NOLINT(runtime/int) +} + +constexpr int128::operator int() const { + return static_cast<int>(v_); +} + +constexpr int128::operator unsigned int() const { + return static_cast<unsigned int>(v_); +} + +constexpr int128::operator long() const { // NOLINT(runtime/int) + return static_cast<long>(v_); // NOLINT(runtime/int) +} + +constexpr int128::operator unsigned long() const { // NOLINT(runtime/int) + return static_cast<unsigned long>(v_); // NOLINT(runtime/int) +} + +constexpr int128::operator long long() const { // NOLINT(runtime/int) + return static_cast<long long>(v_); // NOLINT(runtime/int) +} + +constexpr int128::operator unsigned long long() const { // NOLINT(runtime/int) + return static_cast<unsigned long long>(v_); // NOLINT(runtime/int) +} + +constexpr int128::operator __int128() const { return v_; } + +constexpr int128::operator unsigned __int128() const { + return static_cast<unsigned __int128>(v_); +} + +// Clang on PowerPC sometimes produces incorrect __int128 to floating point +// conversions. In that case, we do the conversion with a similar implementation +// to the conversion operators in int128_no_intrinsic.inc. +#if defined(__clang__) && !defined(__ppc64__) +inline int128::operator float() const { return static_cast<float>(v_); } + +inline int128::operator double () const { return static_cast<double>(v_); } + +inline int128::operator long double() const { + return static_cast<long double>(v_); +} + +#else // Clang on PowerPC +// Forward declaration for conversion operators to floating point types. +int128 operator-(int128 v); +bool operator!=(int128 lhs, int128 rhs); + +inline int128::operator float() const { + // We must convert the absolute value and then negate as needed, because + // floating point types are typically sign-magnitude. Otherwise, the + // difference between the high and low 64 bits when interpreted as two's + // complement overwhelms the precision of the mantissa. + // + // Also check to make sure we don't negate Int128Min() + return v_ < 0 && *this != Int128Min() + ? -static_cast<float>(-*this) + : static_cast<float>(Int128Low64(*this)) + + std::ldexp(static_cast<float>(Int128High64(*this)), 64); +} + +inline int128::operator double() const { + // See comment in int128::operator float() above. + return v_ < 0 && *this != Int128Min() + ? -static_cast<double>(-*this) + : static_cast<double>(Int128Low64(*this)) + + std::ldexp(static_cast<double>(Int128High64(*this)), 64); +} + +inline int128::operator long double() const { + // See comment in int128::operator float() above. + return v_ < 0 && *this != Int128Min() + ? -static_cast<long double>(-*this) + : static_cast<long double>(Int128Low64(*this)) + + std::ldexp(static_cast<long double>(Int128High64(*this)), + 64); +} +#endif // Clang on PowerPC + +// Comparison operators. + +inline bool operator==(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) == static_cast<__int128>(rhs); +} + +inline bool operator!=(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) != static_cast<__int128>(rhs); +} + +inline bool operator<(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) < static_cast<__int128>(rhs); +} + +inline bool operator>(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) > static_cast<__int128>(rhs); +} + +inline bool operator<=(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) <= static_cast<__int128>(rhs); +} + +inline bool operator>=(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) >= static_cast<__int128>(rhs); +} + +// Unary operators. + +inline int128 operator-(int128 v) { + return -static_cast<__int128>(v); +} + +inline bool operator!(int128 v) { + return !static_cast<__int128>(v); +} + +inline int128 operator~(int128 val) { + return ~static_cast<__int128>(val); +} + +// Arithmetic operators. + +inline int128 operator+(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) + static_cast<__int128>(rhs); +} + +inline int128 operator-(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) - static_cast<__int128>(rhs); +} + +inline int128 operator*(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) * static_cast<__int128>(rhs); +} + +inline int128 operator/(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) / static_cast<__int128>(rhs); +} + +inline int128 operator%(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) % static_cast<__int128>(rhs); +} + +inline int128 int128::operator++(int) { + int128 tmp(*this); + ++v_; + return tmp; +} + +inline int128 int128::operator--(int) { + int128 tmp(*this); + --v_; + return tmp; +} + +inline int128& int128::operator++() { + ++v_; + return *this; +} + +inline int128& int128::operator--() { + --v_; + return *this; +} + +inline int128 operator|(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) | static_cast<__int128>(rhs); +} + +inline int128 operator&(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) & static_cast<__int128>(rhs); +} + +inline int128 operator^(int128 lhs, int128 rhs) { + return static_cast<__int128>(lhs) ^ static_cast<__int128>(rhs); +} + +inline int128 operator<<(int128 lhs, int amount) { + return static_cast<__int128>(lhs) << amount; +} + +inline int128 operator>>(int128 lhs, int amount) { + return static_cast<__int128>(lhs) >> amount; +} |