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author | Vincent Ambo <tazjin@google.com> | 2020-05-20T01·32+0100 |
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committer | Vincent Ambo <tazjin@google.com> | 2020-05-20T01·32+0100 |
commit | fc8dc48020ac5b52731d0828a96ea4d2526c77ba (patch) | |
tree | 353204eea3268095a9ad3f5345720f32c2615c69 /third_party/abseil_cpp/absl/hash/internal/city.cc | |
parent | ffb2ae54beb5796cd408fbe15d2d2da09ff37adf (diff) | |
parent | 768eb2ca2857342673fcd462792ce04b8bac3fa3 (diff) |
Add 'third_party/abseil_cpp/' from commit '768eb2ca2857342673fcd462792ce04b8bac3fa3' r/781
git-subtree-dir: third_party/abseil_cpp git-subtree-mainline: ffb2ae54beb5796cd408fbe15d2d2da09ff37adf git-subtree-split: 768eb2ca2857342673fcd462792ce04b8bac3fa3
Diffstat (limited to 'third_party/abseil_cpp/absl/hash/internal/city.cc')
-rw-r--r-- | third_party/abseil_cpp/absl/hash/internal/city.cc | 346 |
1 files changed, 346 insertions, 0 deletions
diff --git a/third_party/abseil_cpp/absl/hash/internal/city.cc b/third_party/abseil_cpp/absl/hash/internal/city.cc new file mode 100644 index 000000000000..e122c184b60f --- /dev/null +++ b/third_party/abseil_cpp/absl/hash/internal/city.cc @@ -0,0 +1,346 @@ +// Copyright 2018 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// This file provides CityHash64() and related functions. +// +// It's probably possible to create even faster hash functions by +// writing a program that systematically explores some of the space of +// possible hash functions, by using SIMD instructions, or by +// compromising on hash quality. + +#include "absl/hash/internal/city.h" + +#include <string.h> // for memcpy and memset +#include <algorithm> + +#include "absl/base/config.h" +#include "absl/base/internal/endian.h" +#include "absl/base/internal/unaligned_access.h" +#include "absl/base/optimization.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace hash_internal { + +#ifdef ABSL_IS_BIG_ENDIAN +#define uint32_in_expected_order(x) (absl::gbswap_32(x)) +#define uint64_in_expected_order(x) (absl::gbswap_64(x)) +#else +#define uint32_in_expected_order(x) (x) +#define uint64_in_expected_order(x) (x) +#endif + +static uint64_t Fetch64(const char *p) { + return uint64_in_expected_order(ABSL_INTERNAL_UNALIGNED_LOAD64(p)); +} + +static uint32_t Fetch32(const char *p) { + return uint32_in_expected_order(ABSL_INTERNAL_UNALIGNED_LOAD32(p)); +} + +// Some primes between 2^63 and 2^64 for various uses. +static const uint64_t k0 = 0xc3a5c85c97cb3127ULL; +static const uint64_t k1 = 0xb492b66fbe98f273ULL; +static const uint64_t k2 = 0x9ae16a3b2f90404fULL; + +// Magic numbers for 32-bit hashing. Copied from Murmur3. +static const uint32_t c1 = 0xcc9e2d51; +static const uint32_t c2 = 0x1b873593; + +// A 32-bit to 32-bit integer hash copied from Murmur3. +static uint32_t fmix(uint32_t h) { + h ^= h >> 16; + h *= 0x85ebca6b; + h ^= h >> 13; + h *= 0xc2b2ae35; + h ^= h >> 16; + return h; +} + +static uint32_t Rotate32(uint32_t val, int shift) { + // Avoid shifting by 32: doing so yields an undefined result. + return shift == 0 ? val : ((val >> shift) | (val << (32 - shift))); +} + +#undef PERMUTE3 +#define PERMUTE3(a, b, c) \ + do { \ + std::swap(a, b); \ + std::swap(a, c); \ + } while (0) + +static uint32_t Mur(uint32_t a, uint32_t h) { + // Helper from Murmur3 for combining two 32-bit values. + a *= c1; + a = Rotate32(a, 17); + a *= c2; + h ^= a; + h = Rotate32(h, 19); + return h * 5 + 0xe6546b64; +} + +static uint32_t Hash32Len13to24(const char *s, size_t len) { + uint32_t a = Fetch32(s - 4 + (len >> 1)); + uint32_t b = Fetch32(s + 4); + uint32_t c = Fetch32(s + len - 8); + uint32_t d = Fetch32(s + (len >> 1)); + uint32_t e = Fetch32(s); + uint32_t f = Fetch32(s + len - 4); + uint32_t h = len; + + return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h))))))); +} + +static uint32_t Hash32Len0to4(const char *s, size_t len) { + uint32_t b = 0; + uint32_t c = 9; + for (size_t i = 0; i < len; i++) { + signed char v = s[i]; + b = b * c1 + v; + c ^= b; + } + return fmix(Mur(b, Mur(len, c))); +} + +static uint32_t Hash32Len5to12(const char *s, size_t len) { + uint32_t a = len, b = len * 5, c = 9, d = b; + a += Fetch32(s); + b += Fetch32(s + len - 4); + c += Fetch32(s + ((len >> 1) & 4)); + return fmix(Mur(c, Mur(b, Mur(a, d)))); +} + +uint32_t CityHash32(const char *s, size_t len) { + if (len <= 24) { + return len <= 12 + ? (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) + : Hash32Len13to24(s, len); + } + + // len > 24 + uint32_t h = len, g = c1 * len, f = g; + + uint32_t a0 = Rotate32(Fetch32(s + len - 4) * c1, 17) * c2; + uint32_t a1 = Rotate32(Fetch32(s + len - 8) * c1, 17) * c2; + uint32_t a2 = Rotate32(Fetch32(s + len - 16) * c1, 17) * c2; + uint32_t a3 = Rotate32(Fetch32(s + len - 12) * c1, 17) * c2; + uint32_t a4 = Rotate32(Fetch32(s + len - 20) * c1, 17) * c2; + h ^= a0; + h = Rotate32(h, 19); + h = h * 5 + 0xe6546b64; + h ^= a2; + h = Rotate32(h, 19); + h = h * 5 + 0xe6546b64; + g ^= a1; + g = Rotate32(g, 19); + g = g * 5 + 0xe6546b64; + g ^= a3; + g = Rotate32(g, 19); + g = g * 5 + 0xe6546b64; + f += a4; + f = Rotate32(f, 19); + f = f * 5 + 0xe6546b64; + size_t iters = (len - 1) / 20; + do { + uint32_t b0 = Rotate32(Fetch32(s) * c1, 17) * c2; + uint32_t b1 = Fetch32(s + 4); + uint32_t b2 = Rotate32(Fetch32(s + 8) * c1, 17) * c2; + uint32_t b3 = Rotate32(Fetch32(s + 12) * c1, 17) * c2; + uint32_t b4 = Fetch32(s + 16); + h ^= b0; + h = Rotate32(h, 18); + h = h * 5 + 0xe6546b64; + f += b1; + f = Rotate32(f, 19); + f = f * c1; + g += b2; + g = Rotate32(g, 18); + g = g * 5 + 0xe6546b64; + h ^= b3 + b1; + h = Rotate32(h, 19); + h = h * 5 + 0xe6546b64; + g ^= b4; + g = absl::gbswap_32(g) * 5; + h += b4 * 5; + h = absl::gbswap_32(h); + f += b0; + PERMUTE3(f, h, g); + s += 20; + } while (--iters != 0); + g = Rotate32(g, 11) * c1; + g = Rotate32(g, 17) * c1; + f = Rotate32(f, 11) * c1; + f = Rotate32(f, 17) * c1; + h = Rotate32(h + g, 19); + h = h * 5 + 0xe6546b64; + h = Rotate32(h, 17) * c1; + h = Rotate32(h + f, 19); + h = h * 5 + 0xe6546b64; + h = Rotate32(h, 17) * c1; + return h; +} + +// Bitwise right rotate. Normally this will compile to a single +// instruction, especially if the shift is a manifest constant. +static uint64_t Rotate(uint64_t val, int shift) { + // Avoid shifting by 64: doing so yields an undefined result. + return shift == 0 ? val : ((val >> shift) | (val << (64 - shift))); +} + +static uint64_t ShiftMix(uint64_t val) { return val ^ (val >> 47); } + +static uint64_t HashLen16(uint64_t u, uint64_t v) { + return Hash128to64(uint128(u, v)); +} + +static uint64_t HashLen16(uint64_t u, uint64_t v, uint64_t mul) { + // Murmur-inspired hashing. + uint64_t a = (u ^ v) * mul; + a ^= (a >> 47); + uint64_t b = (v ^ a) * mul; + b ^= (b >> 47); + b *= mul; + return b; +} + +static uint64_t HashLen0to16(const char *s, size_t len) { + if (len >= 8) { + uint64_t mul = k2 + len * 2; + uint64_t a = Fetch64(s) + k2; + uint64_t b = Fetch64(s + len - 8); + uint64_t c = Rotate(b, 37) * mul + a; + uint64_t d = (Rotate(a, 25) + b) * mul; + return HashLen16(c, d, mul); + } + if (len >= 4) { + uint64_t mul = k2 + len * 2; + uint64_t a = Fetch32(s); + return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul); + } + if (len > 0) { + uint8_t a = s[0]; + uint8_t b = s[len >> 1]; + uint8_t c = s[len - 1]; + uint32_t y = static_cast<uint32_t>(a) + (static_cast<uint32_t>(b) << 8); + uint32_t z = len + (static_cast<uint32_t>(c) << 2); + return ShiftMix(y * k2 ^ z * k0) * k2; + } + return k2; +} + +// This probably works well for 16-byte strings as well, but it may be overkill +// in that case. +static uint64_t HashLen17to32(const char *s, size_t len) { + uint64_t mul = k2 + len * 2; + uint64_t a = Fetch64(s) * k1; + uint64_t b = Fetch64(s + 8); + uint64_t c = Fetch64(s + len - 8) * mul; + uint64_t d = Fetch64(s + len - 16) * k2; + return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, + a + Rotate(b + k2, 18) + c, mul); +} + +// Return a 16-byte hash for 48 bytes. Quick and dirty. +// Callers do best to use "random-looking" values for a and b. +static std::pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(uint64_t w, uint64_t x, + uint64_t y, uint64_t z, + uint64_t a, uint64_t b) { + a += w; + b = Rotate(b + a + z, 21); + uint64_t c = a; + a += x; + a += y; + b += Rotate(a, 44); + return std::make_pair(a + z, b + c); +} + +// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty. +static std::pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(const char *s, uint64_t a, + uint64_t b) { + return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), + Fetch64(s + 24), a, b); +} + +// Return an 8-byte hash for 33 to 64 bytes. +static uint64_t HashLen33to64(const char *s, size_t len) { + uint64_t mul = k2 + len * 2; + uint64_t a = Fetch64(s) * k2; + uint64_t b = Fetch64(s + 8); + uint64_t c = Fetch64(s + len - 24); + uint64_t d = Fetch64(s + len - 32); + uint64_t e = Fetch64(s + 16) * k2; + uint64_t f = Fetch64(s + 24) * 9; + uint64_t g = Fetch64(s + len - 8); + uint64_t h = Fetch64(s + len - 16) * mul; + uint64_t u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9; + uint64_t v = ((a + g) ^ d) + f + 1; + uint64_t w = absl::gbswap_64((u + v) * mul) + h; + uint64_t x = Rotate(e + f, 42) + c; + uint64_t y = (absl::gbswap_64((v + w) * mul) + g) * mul; + uint64_t z = e + f + c; + a = absl::gbswap_64((x + z) * mul + y) + b; + b = ShiftMix((z + a) * mul + d + h) * mul; + return b + x; +} + +uint64_t CityHash64(const char *s, size_t len) { + if (len <= 32) { + if (len <= 16) { + return HashLen0to16(s, len); + } else { + return HashLen17to32(s, len); + } + } else if (len <= 64) { + return HashLen33to64(s, len); + } + + // For strings over 64 bytes we hash the end first, and then as we + // loop we keep 56 bytes of state: v, w, x, y, and z. + uint64_t x = Fetch64(s + len - 40); + uint64_t y = Fetch64(s + len - 16) + Fetch64(s + len - 56); + uint64_t z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24)); + std::pair<uint64_t, uint64_t> v = WeakHashLen32WithSeeds(s + len - 64, len, z); + std::pair<uint64_t, uint64_t> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x); + x = x * k1 + Fetch64(s); + + // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks. + len = (len - 1) & ~static_cast<size_t>(63); + do { + x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; + y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; + x ^= w.second; + y += v.first + Fetch64(s + 40); + z = Rotate(z + w.first, 33) * k1; + v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); + w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); + std::swap(z, x); + s += 64; + len -= 64; + } while (len != 0); + return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z, + HashLen16(v.second, w.second) + x); +} + +uint64_t CityHash64WithSeed(const char *s, size_t len, uint64_t seed) { + return CityHash64WithSeeds(s, len, k2, seed); +} + +uint64_t CityHash64WithSeeds(const char *s, size_t len, uint64_t seed0, + uint64_t seed1) { + return HashLen16(CityHash64(s, len) - seed0, seed1); +} + +} // namespace hash_internal +ABSL_NAMESPACE_END +} // namespace absl |