diff options
author | Vincent Ambo <mail@tazj.in> | 2022-02-07T23·05+0300 |
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committer | clbot <clbot@tvl.fyi> | 2022-02-07T23·09+0000 |
commit | 5aa5d282eac56a21e74611c1cdbaa97bb5db2dca (patch) | |
tree | 8cc5dce8157a1470ff76719dd15d65f648a05522 /third_party/abseil_cpp/absl/hash/internal/city.cc | |
parent | a25675804c4f429fab5ee5201fe25e89865dfd13 (diff) |
chore(3p/abseil_cpp): unvendor abseil_cpp r/3786
we weren't actually using these sources anymore, okay? Change-Id: If701571d9716de308d3512e1eb22c35db0877a66 Reviewed-on: https://cl.tvl.fyi/c/depot/+/5248 Tested-by: BuildkiteCI Reviewed-by: grfn <grfn@gws.fyi> Autosubmit: tazjin <tazjin@tvl.su>
Diffstat (limited to 'third_party/abseil_cpp/absl/hash/internal/city.cc')
-rw-r--r-- | third_party/abseil_cpp/absl/hash/internal/city.cc | 349 |
1 files changed, 0 insertions, 349 deletions
diff --git a/third_party/abseil_cpp/absl/hash/internal/city.cc b/third_party/abseil_cpp/absl/hash/internal/city.cc deleted file mode 100644 index 5460134e5762..000000000000 --- a/third_party/abseil_cpp/absl/hash/internal/city.cc +++ /dev/null @@ -1,349 +0,0 @@ -// Copyright 2018 The Abseil Authors. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// https://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// -// This file provides CityHash64() and related functions. -// -// It's probably possible to create even faster hash functions by -// writing a program that systematically explores some of the space of -// possible hash functions, by using SIMD instructions, or by -// compromising on hash quality. - -#include "absl/hash/internal/city.h" - -#include <string.h> // for memcpy and memset -#include <algorithm> - -#include "absl/base/config.h" -#include "absl/base/internal/endian.h" -#include "absl/base/internal/unaligned_access.h" -#include "absl/base/optimization.h" - -namespace absl { -ABSL_NAMESPACE_BEGIN -namespace hash_internal { - -#ifdef ABSL_IS_BIG_ENDIAN -#define uint32_in_expected_order(x) (absl::gbswap_32(x)) -#define uint64_in_expected_order(x) (absl::gbswap_64(x)) -#else -#define uint32_in_expected_order(x) (x) -#define uint64_in_expected_order(x) (x) -#endif - -static uint64_t Fetch64(const char *p) { - return uint64_in_expected_order(ABSL_INTERNAL_UNALIGNED_LOAD64(p)); -} - -static uint32_t Fetch32(const char *p) { - return uint32_in_expected_order(ABSL_INTERNAL_UNALIGNED_LOAD32(p)); -} - -// Some primes between 2^63 and 2^64 for various uses. -static const uint64_t k0 = 0xc3a5c85c97cb3127ULL; -static const uint64_t k1 = 0xb492b66fbe98f273ULL; -static const uint64_t k2 = 0x9ae16a3b2f90404fULL; - -// Magic numbers for 32-bit hashing. Copied from Murmur3. -static const uint32_t c1 = 0xcc9e2d51; -static const uint32_t c2 = 0x1b873593; - -// A 32-bit to 32-bit integer hash copied from Murmur3. -static uint32_t fmix(uint32_t h) { - h ^= h >> 16; - h *= 0x85ebca6b; - h ^= h >> 13; - h *= 0xc2b2ae35; - h ^= h >> 16; - return h; -} - -static uint32_t Rotate32(uint32_t val, int shift) { - // Avoid shifting by 32: doing so yields an undefined result. - return shift == 0 ? val : ((val >> shift) | (val << (32 - shift))); -} - -#undef PERMUTE3 -#define PERMUTE3(a, b, c) \ - do { \ - std::swap(a, b); \ - std::swap(a, c); \ - } while (0) - -static uint32_t Mur(uint32_t a, uint32_t h) { - // Helper from Murmur3 for combining two 32-bit values. - a *= c1; - a = Rotate32(a, 17); - a *= c2; - h ^= a; - h = Rotate32(h, 19); - return h * 5 + 0xe6546b64; -} - -static uint32_t Hash32Len13to24(const char *s, size_t len) { - uint32_t a = Fetch32(s - 4 + (len >> 1)); - uint32_t b = Fetch32(s + 4); - uint32_t c = Fetch32(s + len - 8); - uint32_t d = Fetch32(s + (len >> 1)); - uint32_t e = Fetch32(s); - uint32_t f = Fetch32(s + len - 4); - uint32_t h = len; - - return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h))))))); -} - -static uint32_t Hash32Len0to4(const char *s, size_t len) { - uint32_t b = 0; - uint32_t c = 9; - for (size_t i = 0; i < len; i++) { - signed char v = s[i]; - b = b * c1 + v; - c ^= b; - } - return fmix(Mur(b, Mur(len, c))); -} - -static uint32_t Hash32Len5to12(const char *s, size_t len) { - uint32_t a = len, b = len * 5, c = 9, d = b; - a += Fetch32(s); - b += Fetch32(s + len - 4); - c += Fetch32(s + ((len >> 1) & 4)); - return fmix(Mur(c, Mur(b, Mur(a, d)))); -} - -uint32_t CityHash32(const char *s, size_t len) { - if (len <= 24) { - return len <= 12 - ? (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) - : Hash32Len13to24(s, len); - } - - // len > 24 - uint32_t h = len, g = c1 * len, f = g; - - uint32_t a0 = Rotate32(Fetch32(s + len - 4) * c1, 17) * c2; - uint32_t a1 = Rotate32(Fetch32(s + len - 8) * c1, 17) * c2; - uint32_t a2 = Rotate32(Fetch32(s + len - 16) * c1, 17) * c2; - uint32_t a3 = Rotate32(Fetch32(s + len - 12) * c1, 17) * c2; - uint32_t a4 = Rotate32(Fetch32(s + len - 20) * c1, 17) * c2; - h ^= a0; - h = Rotate32(h, 19); - h = h * 5 + 0xe6546b64; - h ^= a2; - h = Rotate32(h, 19); - h = h * 5 + 0xe6546b64; - g ^= a1; - g = Rotate32(g, 19); - g = g * 5 + 0xe6546b64; - g ^= a3; - g = Rotate32(g, 19); - g = g * 5 + 0xe6546b64; - f += a4; - f = Rotate32(f, 19); - f = f * 5 + 0xe6546b64; - size_t iters = (len - 1) / 20; - do { - uint32_t b0 = Rotate32(Fetch32(s) * c1, 17) * c2; - uint32_t b1 = Fetch32(s + 4); - uint32_t b2 = Rotate32(Fetch32(s + 8) * c1, 17) * c2; - uint32_t b3 = Rotate32(Fetch32(s + 12) * c1, 17) * c2; - uint32_t b4 = Fetch32(s + 16); - h ^= b0; - h = Rotate32(h, 18); - h = h * 5 + 0xe6546b64; - f += b1; - f = Rotate32(f, 19); - f = f * c1; - g += b2; - g = Rotate32(g, 18); - g = g * 5 + 0xe6546b64; - h ^= b3 + b1; - h = Rotate32(h, 19); - h = h * 5 + 0xe6546b64; - g ^= b4; - g = absl::gbswap_32(g) * 5; - h += b4 * 5; - h = absl::gbswap_32(h); - f += b0; - PERMUTE3(f, h, g); - s += 20; - } while (--iters != 0); - g = Rotate32(g, 11) * c1; - g = Rotate32(g, 17) * c1; - f = Rotate32(f, 11) * c1; - f = Rotate32(f, 17) * c1; - h = Rotate32(h + g, 19); - h = h * 5 + 0xe6546b64; - h = Rotate32(h, 17) * c1; - h = Rotate32(h + f, 19); - h = h * 5 + 0xe6546b64; - h = Rotate32(h, 17) * c1; - return h; -} - -// Bitwise right rotate. Normally this will compile to a single -// instruction, especially if the shift is a manifest constant. -static uint64_t Rotate(uint64_t val, int shift) { - // Avoid shifting by 64: doing so yields an undefined result. - return shift == 0 ? val : ((val >> shift) | (val << (64 - shift))); -} - -static uint64_t ShiftMix(uint64_t val) { return val ^ (val >> 47); } - -static uint64_t HashLen16(uint64_t u, uint64_t v, uint64_t mul) { - // Murmur-inspired hashing. - uint64_t a = (u ^ v) * mul; - a ^= (a >> 47); - uint64_t b = (v ^ a) * mul; - b ^= (b >> 47); - b *= mul; - return b; -} - -static uint64_t HashLen16(uint64_t u, uint64_t v) { - const uint64_t kMul = 0x9ddfea08eb382d69ULL; - return HashLen16(u, v, kMul); -} - -static uint64_t HashLen0to16(const char *s, size_t len) { - if (len >= 8) { - uint64_t mul = k2 + len * 2; - uint64_t a = Fetch64(s) + k2; - uint64_t b = Fetch64(s + len - 8); - uint64_t c = Rotate(b, 37) * mul + a; - uint64_t d = (Rotate(a, 25) + b) * mul; - return HashLen16(c, d, mul); - } - if (len >= 4) { - uint64_t mul = k2 + len * 2; - uint64_t a = Fetch32(s); - return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul); - } - if (len > 0) { - uint8_t a = s[0]; - uint8_t b = s[len >> 1]; - uint8_t c = s[len - 1]; - uint32_t y = static_cast<uint32_t>(a) + (static_cast<uint32_t>(b) << 8); - uint32_t z = len + (static_cast<uint32_t>(c) << 2); - return ShiftMix(y * k2 ^ z * k0) * k2; - } - return k2; -} - -// This probably works well for 16-byte strings as well, but it may be overkill -// in that case. -static uint64_t HashLen17to32(const char *s, size_t len) { - uint64_t mul = k2 + len * 2; - uint64_t a = Fetch64(s) * k1; - uint64_t b = Fetch64(s + 8); - uint64_t c = Fetch64(s + len - 8) * mul; - uint64_t d = Fetch64(s + len - 16) * k2; - return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, - a + Rotate(b + k2, 18) + c, mul); -} - -// Return a 16-byte hash for 48 bytes. Quick and dirty. -// Callers do best to use "random-looking" values for a and b. -static std::pair<uint64_t, uint64_t> WeakHashLen32WithSeeds( - uint64_t w, uint64_t x, uint64_t y, uint64_t z, uint64_t a, uint64_t b) { - a += w; - b = Rotate(b + a + z, 21); - uint64_t c = a; - a += x; - a += y; - b += Rotate(a, 44); - return std::make_pair(a + z, b + c); -} - -// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty. -static std::pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(const char *s, - uint64_t a, - uint64_t b) { - return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), - Fetch64(s + 24), a, b); -} - -// Return an 8-byte hash for 33 to 64 bytes. -static uint64_t HashLen33to64(const char *s, size_t len) { - uint64_t mul = k2 + len * 2; - uint64_t a = Fetch64(s) * k2; - uint64_t b = Fetch64(s + 8); - uint64_t c = Fetch64(s + len - 24); - uint64_t d = Fetch64(s + len - 32); - uint64_t e = Fetch64(s + 16) * k2; - uint64_t f = Fetch64(s + 24) * 9; - uint64_t g = Fetch64(s + len - 8); - uint64_t h = Fetch64(s + len - 16) * mul; - uint64_t u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9; - uint64_t v = ((a + g) ^ d) + f + 1; - uint64_t w = absl::gbswap_64((u + v) * mul) + h; - uint64_t x = Rotate(e + f, 42) + c; - uint64_t y = (absl::gbswap_64((v + w) * mul) + g) * mul; - uint64_t z = e + f + c; - a = absl::gbswap_64((x + z) * mul + y) + b; - b = ShiftMix((z + a) * mul + d + h) * mul; - return b + x; -} - -uint64_t CityHash64(const char *s, size_t len) { - if (len <= 32) { - if (len <= 16) { - return HashLen0to16(s, len); - } else { - return HashLen17to32(s, len); - } - } else if (len <= 64) { - return HashLen33to64(s, len); - } - - // For strings over 64 bytes we hash the end first, and then as we - // loop we keep 56 bytes of state: v, w, x, y, and z. - uint64_t x = Fetch64(s + len - 40); - uint64_t y = Fetch64(s + len - 16) + Fetch64(s + len - 56); - uint64_t z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24)); - std::pair<uint64_t, uint64_t> v = - WeakHashLen32WithSeeds(s + len - 64, len, z); - std::pair<uint64_t, uint64_t> w = - WeakHashLen32WithSeeds(s + len - 32, y + k1, x); - x = x * k1 + Fetch64(s); - - // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks. - len = (len - 1) & ~static_cast<size_t>(63); - do { - x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; - y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; - x ^= w.second; - y += v.first + Fetch64(s + 40); - z = Rotate(z + w.first, 33) * k1; - v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); - w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); - std::swap(z, x); - s += 64; - len -= 64; - } while (len != 0); - return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z, - HashLen16(v.second, w.second) + x); -} - -uint64_t CityHash64WithSeed(const char *s, size_t len, uint64_t seed) { - return CityHash64WithSeeds(s, len, k2, seed); -} - -uint64_t CityHash64WithSeeds(const char *s, size_t len, uint64_t seed0, - uint64_t seed1) { - return HashLen16(CityHash64(s, len) - seed0, seed1); -} - -} // namespace hash_internal -ABSL_NAMESPACE_END -} // namespace absl |