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author | Griffin Smith <root@gws.fyi> | 2019-09-02T17·56-0400 |
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committer | Griffin Smith <root@gws.fyi> | 2019-09-02T17·59-0400 |
commit | 4d270712aecf1b61249086718852b96968de2bd8 (patch) | |
tree | bbceb63b5b7e5ade5025472f343b1ff1b3b96c65 /test/Xanthous/Entities/RawsSpec.hs | |
parent | 243104c410da7e2064972b98cda757558b4e3913 (diff) |
Add raws, loaded statically from a folder
Add raw types with support for both creatures and items, loaded statically from a "raws" folder just like in the Rust version.
Diffstat (limited to 'test/Xanthous/Entities/RawsSpec.hs')
-rw-r--r-- | test/Xanthous/Entities/RawsSpec.hs | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/test/Xanthous/Entities/RawsSpec.hs b/test/Xanthous/Entities/RawsSpec.hs new file mode 100644 index 000000000000..2e6f35457fc7 --- /dev/null +++ b/test/Xanthous/Entities/RawsSpec.hs @@ -0,0 +1,16 @@ +-- | + +module Xanthous.Entities.RawsSpec (main, test) where + +import Test.Prelude +import Xanthous.Entities.Raws + +main :: IO () +main = defaultMain test + +test :: TestTree +test = testGroup "Xanthous.Entities.Raws" + [ testGroup "raws" + [ testCase "are all valid" $ raws `deepseq` pure () + ] + ] |