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authorGriffin Smith <root@gws.fyi>2019-09-02T18·45-0400
committerGriffin Smith <root@gws.fyi>2019-09-02T18·45-0400
commit73a52e531d940858f0ac334d8b2ccda479ea7b5e (patch)
treefc7a953ddcb69691e2f734fa69f4585aff553e17 /test/Spec.hs
parent4d270712aecf1b61249086718852b96968de2bd8 (diff)
Put a test gormlak on the screen
Implement a concrete "Creature" entity, and place one on the screen at
the game startup for testing.

This revealed a bug with drawing when getting the maximum entity
position, but that appears to be fixed now (yay)
Diffstat (limited to 'test/Spec.hs')
0 files changed, 0 insertions, 0 deletions