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authorGriffin Smith <root@gws.fyi>2019-09-02T17·56-0400
committerGriffin Smith <root@gws.fyi>2019-09-02T17·59-0400
commit4d270712aecf1b61249086718852b96968de2bd8 (patch)
treebbceb63b5b7e5ade5025472f343b1ff1b3b96c65 /test/Spec.hs
parent243104c410da7e2064972b98cda757558b4e3913 (diff)
Add raws, loaded statically from a folder
Add raw types with support for both creatures and items, loaded
statically from a "raws" folder just like in the Rust version.
Diffstat (limited to 'test/Spec.hs')
-rw-r--r--test/Spec.hs6
1 files changed, 4 insertions, 2 deletions
diff --git a/test/Spec.hs b/test/Spec.hs
index 6f955aa6964d..7ae9b40d267e 100644
--- a/test/Spec.hs
+++ b/test/Spec.hs
@@ -4,15 +4,17 @@ import qualified Xanthous.Data.EntityMapSpec
 import qualified Xanthous.GameSpec
 import qualified Xanthous.MessageSpec
 import qualified Xanthous.OrphansSpec
+import qualified Xanthous.Entities.RawsSpec
 
 main :: IO ()
 main = defaultMain test
 
 test :: TestTree
 test = testGroup "Xanthous"
-  [ Xanthous.DataSpec.test
-  , Xanthous.Data.EntityMapSpec.test
+  [ Xanthous.Data.EntityMapSpec.test
+  , Xanthous.Entities.RawsSpec.test
   , Xanthous.GameSpec.test
   , Xanthous.MessageSpec.test
   , Xanthous.OrphansSpec.test
+  , Xanthous.DataSpec.test
   ]