diff options
author | Griffin Smith <root@gws.fyi> | 2020-01-25T16·38-0500 |
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committer | Griffin Smith <root@gws.fyi> | 2020-01-25T16·38-0500 |
commit | 308c7eb4f6cd1e7bb333e438bb4e6c904d9c20ee (patch) | |
tree | 299e5788dd029ae9258b1af9101ba42c0e77cdc6 /src | |
parent | 9256c976edec462af26f33317df6171045e68aa5 (diff) |
Add a close command
Add a close command, to close doors, that works basically the same as the open command.
Diffstat (limited to 'src')
-rw-r--r-- | src/Xanthous/App.hs | 18 | ||||
-rw-r--r-- | src/Xanthous/Command.hs | 2 | ||||
-rw-r--r-- | src/Xanthous/Entities/Environment.hs | 4 | ||||
-rw-r--r-- | src/Xanthous/messages.yaml | 11 |
4 files changed, 33 insertions, 2 deletions
diff --git a/src/Xanthous/App.hs b/src/Xanthous/App.hs index 1c2fbf86f3b8..0d4f973d7120 100644 --- a/src/Xanthous/App.hs +++ b/src/Xanthous/App.hs @@ -52,7 +52,7 @@ import qualified Xanthous.Entities.Item as Item import Xanthous.Entities.Creature (Creature) import qualified Xanthous.Entities.Creature as Creature import Xanthous.Entities.Environment - (Door, open, locked, GroundMessage(..), Staircase(..)) + (Door, open, closed, locked, GroundMessage(..), Staircase(..)) import Xanthous.Entities.RawTypes ( edible, eatMessage, hitpointsHealed , attackMessage @@ -182,6 +182,7 @@ handleCommand Open = do doors <- uses entities $ entitiesAtPositionWithType @Door pos if | null doors -> say_ ["open", "nothingToOpen"] | any (view $ _2 . locked) doors -> say_ ["open", "locked"] + | all (view $ _2 . open) doors -> say_ ["open", "alreadyOpen"] | otherwise -> do for_ doors $ \(eid, _) -> entities . ix eid . positioned . _SomeEntity . open .= True @@ -190,6 +191,21 @@ handleCommand Open = do stepGame -- TODO continue +handleCommand Close = do + prompt_ @'DirectionPrompt ["close", "prompt"] Cancellable + $ \(DirectionResult dir) -> do + pos <- move dir <$> use characterPosition + doors <- uses entities $ entitiesAtPositionWithType @Door pos + if | null doors -> say_ ["close", "nothingToClose"] + | all (view $ _2 . closed) doors -> say_ ["close", "alreadyClosed"] + | otherwise -> do + for_ doors $ \(eid, _) -> + entities . ix eid . positioned . _SomeEntity . closed .= True + say_ ["close", "success"] + pure () + stepGame -- TODO + continue + handleCommand Look = do prompt_ @'PointOnMap ["look", "prompt"] Cancellable $ \(PointOnMapResult pos) -> diff --git a/src/Xanthous/Command.hs b/src/Xanthous/Command.hs index 7db694575e49..e12feaebd0bc 100644 --- a/src/Xanthous/Command.hs +++ b/src/Xanthous/Command.hs @@ -16,6 +16,7 @@ data Command | PickUp | Drop | Open + | Close | Wait | Eat | Look @@ -37,6 +38,7 @@ commandFromKey (KChar 'p') [MCtrl] = Just PreviousMessage commandFromKey (KChar ',') [] = Just PickUp commandFromKey (KChar 'd') [] = Just Drop commandFromKey (KChar 'o') [] = Just Open +commandFromKey (KChar 'c') [] = Just Close commandFromKey (KChar ';') [] = Just Look commandFromKey (KChar 'e') [] = Just Eat commandFromKey (KChar 'S') [] = Just Save diff --git a/src/Xanthous/Entities/Environment.hs b/src/Xanthous/Entities/Environment.hs index 993714c844c5..430ce1b7a99e 100644 --- a/src/Xanthous/Entities/Environment.hs +++ b/src/Xanthous/Entities/Environment.hs @@ -7,6 +7,7 @@ module Xanthous.Entities.Environment -- * Doors , Door(..) , open + , closed , locked , unlockedDoor @@ -99,6 +100,9 @@ instance Entity Door where entityCollision door | door ^. open = Nothing | otherwise = Just Stop +closed :: Lens' Door Bool +closed = open . involuted not + -- | A closed, unlocked door unlockedDoor :: Door unlockedDoor = Door diff --git a/src/Xanthous/messages.yaml b/src/Xanthous/messages.yaml index 23cc102f5ef5..4efcc8dbc324 100644 --- a/src/Xanthous/messages.yaml +++ b/src/Xanthous/messages.yaml @@ -35,7 +35,16 @@ open: prompt: Direction to open (hjklybnu.)? success: "You open the door." locked: "That door is locked" - nothingToOpen: "There's nothing to open there" + nothingToOpen: "There's nothing to open there." + alreadyOpen: "That door is already open." + +close: + prompt: Direction to close (hjklybnu.)? + success: + - You close the door. + - You shut the door. + nothingToClose: "There's nothing to close there." + alreadyClosed: "That door is already closed." look: prompt: Select a position on the map to describe (use Enter to confirm) |