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author | Eelco Dolstra <eelco.dolstra@logicblox.com> | 2014-02-18T00·01+0100 |
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committer | Eelco Dolstra <eelco.dolstra@logicblox.com> | 2014-02-18T00·01+0100 |
commit | 1aa19b24b27c6bbf4d46cdd7f6d06b534dd67c19 (patch) | |
tree | c406737fe705ef010f7efb555c6b319b1c984754 /src/libstore/store-api.hh | |
parent | 4ec626a286afd4a9596357fc6d36aaf8bc07442a (diff) |
Add a flag ‘--check’ to verify build determinism
The flag ‘--check’ to ‘nix-store -r’ or ‘nix-build’ will cause Nix to redo the build of a derivation whose output paths are already valid. If the new output differs from the original output, an error is printed. This makes it easier to test if a build is deterministic. (Obviously this cannot catch all sources of non-determinism, but it catches the most common one, namely the current time.) For example: $ nix-build '<nixpkgs>' -A patchelf ... $ nix-build '<nixpkgs>' -A patchelf --check error: derivation `/nix/store/1ipvxsdnbhl1rw6siz6x92s7sc8nwkkb-patchelf-0.6' may not be deterministic: hash mismatch in output `/nix/store/4pc1dmw5xkwmc6q3gdc9i5nbjl4dkjpp-patchelf-0.6.drv' The --check build fails if not all outputs are valid. Thus the first call to nix-build is necessary to ensure that all outputs are valid. The current outputs are left untouched: the new outputs are either put in a chroot or diverted to a different location in the store using hash rewriting.
Diffstat (limited to 'src/libstore/store-api.hh')
-rw-r--r-- | src/libstore/store-api.hh | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/libstore/store-api.hh b/src/libstore/store-api.hh index a82fe3221639..047ccf4aa9bc 100644 --- a/src/libstore/store-api.hh +++ b/src/libstore/store-api.hh @@ -98,6 +98,9 @@ struct ValidPathInfo typedef list<ValidPathInfo> ValidPathInfos; +enum BuildMode { bmNormal, bmRepair, bmCheck }; + + class StoreAPI { public: @@ -190,7 +193,7 @@ public: output paths can be created by running the builder, after recursively building any sub-derivations. For inputs that are not derivations, substitute them. */ - virtual void buildPaths(const PathSet & paths, bool repair = false) = 0; + virtual void buildPaths(const PathSet & paths, BuildMode buildMode = bmNormal) = 0; /* Ensure that a path is valid. If it is not currently valid, it may be made valid by running a substitute (if defined for the |