diff options
author | Eelco Dolstra <e.dolstra@tudelft.nl> | 2010-04-13T12·25+0000 |
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committer | Eelco Dolstra <e.dolstra@tudelft.nl> | 2010-04-13T12·25+0000 |
commit | ac1e8f40d4a5c380d68bb6f1c7cef6f1e7987c1a (patch) | |
tree | bcdb22f27c39948cdb254afd560ac198ae675f56 /src/libexpr/symbol-table.hh | |
parent | 10e8b1fd15d59dc541c15f6da56f8baf58eb3aa3 (diff) |
* Use a symbol table to represent identifiers and attribute names
efficiently. The symbol table ensures that there is only one copy of each symbol, thus allowing symbols to be compared efficiently using a pointer equality test.
Diffstat (limited to 'src/libexpr/symbol-table.hh')
-rw-r--r-- | src/libexpr/symbol-table.hh | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/libexpr/symbol-table.hh b/src/libexpr/symbol-table.hh new file mode 100644 index 000000000000..ae0751d11d3c --- /dev/null +++ b/src/libexpr/symbol-table.hh @@ -0,0 +1,75 @@ +#ifndef __SYMBOL_TABLE_H +#define __SYMBOL_TABLE_H + +#include <map> + +#include "types.hh" + +namespace nix { + +/* Symbol table used by the parser and evaluator to represent and look + up identifiers and attribute sets efficiently. + SymbolTable::create() converts a string into a symbol. Symbols + have the property that they can be compared efficiently (using a + pointer equality test), because the symbol table stores only one + copy of each string. */ + +class Symbol +{ +private: + const string * s; // pointer into SymbolTable + Symbol(const string * s) : s(s) { }; + friend class SymbolTable; + +public: + bool operator == (const Symbol & s2) const + { + return s == s2.s; + } + + bool operator != (const Symbol & s2) const + { + return s != s2.s; + } + + bool operator < (const Symbol & s2) const + { + return s < s2.s; + } + + operator const string & () const + { + return *s; + } + + bool empty() const + { + return s->empty(); + } + + friend std::ostream & operator << (std::ostream & str, const Symbol & sym); +}; + +inline std::ostream & operator << (std::ostream & str, const Symbol & sym) +{ + str << *sym.s; + return str; +} + +class SymbolTable +{ +private: + typedef std::set<string> Symbols; + Symbols symbols; + +public: + Symbol create(const string & s) + { + std::pair<Symbols::iterator, bool> res = symbols.insert(s); + return Symbol(&*res.first); + } +}; + +} + +#endif /* !__SYMBOL_TABLE_H */ |