diff options
author | Griffin Smith <root@gws.fyi> | 2019-08-03T19·59-0400 |
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committer | Griffin Smith <root@gws.fyi> | 2019-08-04T00·31-0400 |
commit | 48fb3f6624b95e9b18a5ff0a814573445c6bc2ab (patch) | |
tree | 441a8f04c3e64fd8e3559bab85bab8e0b45789ff /src/game.rs | |
parent | 82cefedab9e44b48f4d3cc08b0f6e002ae383c9d (diff) |
Add inventory, and the ability to pick up items
Add inventory as a basic vector of items attached to the character, and the ability to pick up a single item where the character stands
Diffstat (limited to 'src/game.rs')
-rw-r--r-- | src/game.rs | 42 |
1 files changed, 40 insertions, 2 deletions
diff --git a/src/game.rs b/src/game.rs index 2c69061516fd..c478e0d2f55b 100644 --- a/src/game.rs +++ b/src/game.rs @@ -1,5 +1,7 @@ use crate::description::list_to_sentence; use crate::display::{self, Viewport}; +use crate::entities::entity::Describe; +use crate::entities::entity::Entity; use crate::entities::{ AnEntity, Character, Creature, EntityID, Identified, Item, }; @@ -187,8 +189,7 @@ impl<'a> Game<'a> { } } - /// Returns a list of all creature entities at the given position - fn creatures_at<'b>(&'b self, pos: Position) -> Vec<&'b Creature> { + fn downcast_entities_at<A: Entity>(&self, pos: Position) -> Vec<&A> { self.entities .at(pos) .iter() @@ -196,6 +197,16 @@ impl<'a> Game<'a> { .collect() } + /// Returns a list of all creature entities at the given position + fn creatures_at(&self, pos: Position) -> Vec<&Creature> { + self.downcast_entities_at(pos) + } + + /// Returns a list of all item entities at the given position + fn items_at(&self, pos: Position) -> Vec<&Item> { + self.downcast_entities_at(pos) + } + /// Returns a collision, if any, at the given Position in the game fn collision_at(&self, pos: Position) -> Option<Collision> { if !pos.within(self.viewport.inner) { @@ -436,6 +447,31 @@ impl<'a> Game<'a> { } } + fn pick_up(&mut self) -> io::Result<()> { + let pos = self.character().position; + let items = self.items_at(pos); + match items.len() { + 0 => Ok(()), + 1 => { + let item_id = items.get(0).unwrap().id(); + let item: Box<Item> = + self.entities.remove(item_id).unwrap().downcast().unwrap(); + let desc = item.description(); + self.mut_character().inventory.push(item); + self.say( + "global.pick_up", + &template_params!({ + "item" => { "name" => &desc, }, + }), + ) + } + _ => { + // TODO prompt with a menu of items to pick up + unimplemented!() + } + } + } + fn flush_promises(&mut self) { unsafe { let game = self as *mut Self; @@ -498,6 +534,8 @@ impl<'a> Game<'a> { Some(PreviousMessage) => self.previous_message()?, + Some(PickUp) => self.pick_up()?, + None => (), } |