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authorGriffin Smith <root@gws.fyi>2019-08-03T19·59-0400
committerGriffin Smith <root@gws.fyi>2019-08-04T00·31-0400
commit48fb3f6624b95e9b18a5ff0a814573445c6bc2ab (patch)
tree441a8f04c3e64fd8e3559bab85bab8e0b45789ff /src/entities/entity_char.rs
parent82cefedab9e44b48f4d3cc08b0f6e002ae383c9d (diff)
Add inventory, and the ability to pick up items
Add inventory as a basic vector of items attached to the character, and
the ability to pick up a single item where the character stands
Diffstat (limited to 'src/entities/entity_char.rs')
-rw-r--r--src/entities/entity_char.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/entities/entity_char.rs b/src/entities/entity_char.rs
index 88ca8a55a823..70f26bfffdbd 100644
--- a/src/entities/entity_char.rs
+++ b/src/entities/entity_char.rs
@@ -2,7 +2,7 @@ use crate::display::color::Color;
 use std::fmt::{self, Display, Formatter};
 use termion::color;
 
-#[derive(Debug, Deserialize)]
+#[derive(Debug, Deserialize, PartialEq, Eq)]
 pub struct EntityChar {
     #[serde(default)]
     color: Color,