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authorGriffin Smith <root@gws.fyi>2019-07-29T01·32-0400
committerGriffin Smith <root@gws.fyi>2019-07-29T01·32-0400
commitba7bec9a3e36eaf2af65677b02884172241d1b24 (patch)
tree4bdd067a2e3ba95564a9d84b409b6c3190afa4a0 /src/entities/character.rs
parent10fb09eca27991e878bee4a4c63d0ecd6b4a44b3 (diff)
Re-draw entities when you walk over them
This also required making the noodles character not actually the emoji,
since the emoji being double-width means it still gets overwritten when
you walk to the right of it (D:)
Diffstat (limited to 'src/entities/character.rs')
-rw-r--r--src/entities/character.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/entities/character.rs b/src/entities/character.rs
index b917f140e635..b2da47609670 100644
--- a/src/entities/character.rs
+++ b/src/entities/character.rs
@@ -50,6 +50,6 @@ entity!(Character);
 
 impl display::Draw for Character {
     fn do_draw(&self, out: &mut Write) -> io::Result<()> {
-        write!(out, "@{}", cursor::Left(1),)
+        write!(out, "@")
     }
 }