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authorGriffin Smith <root@gws.fyi>2019-08-03T19·59-0400
committerGriffin Smith <root@gws.fyi>2019-08-04T00·31-0400
commit48fb3f6624b95e9b18a5ff0a814573445c6bc2ab (patch)
tree441a8f04c3e64fd8e3559bab85bab8e0b45789ff /src/display
parent82cefedab9e44b48f4d3cc08b0f6e002ae383c9d (diff)
Add inventory, and the ability to pick up items
Add inventory as a basic vector of items attached to the character, and
the ability to pick up a single item where the character stands
Diffstat (limited to 'src/display')
-rw-r--r--src/display/color.rs9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/display/color.rs b/src/display/color.rs
index b1e799c5ed9f..afe0039998b8 100644
--- a/src/display/color.rs
+++ b/src/display/color.rs
@@ -15,6 +15,15 @@ impl Color {
     }
 }
 
+impl PartialEq for Color {
+    fn eq(&self, other: &Self) -> bool {
+        format!("{}{}", color::Fg(self), color::Bg(self))
+            == format!("{}{}", color::Fg(other), color::Bg(other))
+    }
+}
+
+impl Eq for Color {}
+
 impl color::Color for Color {
     fn write_fg(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
         self.0.write_fg(f)