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authorGriffin Smith <root@gws.fyi>2020-05-10T23·44-0400
committerGriffin Smith <root@gws.fyi>2020-05-10T23·44-0400
commit2320cfa8cd2540cd0caf91f2e7cdc81045c9504c (patch)
treefb631f55079e7154e79fb2526784dc6123146bc8 /src/Xanthous/Util
parent78a323ec7a2be18325604829122b7bf95e232b9b (diff)
Use open circles to generate filled circles
Rather than leaning on rasterific to generate filled circles for us,
instead start with an open circle, then fill it by scanning line-by-line
and filling in points that are "inside" of the circle, based on keeping
track with a boolean. Also adds a couple of helper functions for
displaying these kinda "boolean graphics" things we're passing around,
as sets of points.
Diffstat (limited to 'src/Xanthous/Util')
-rw-r--r--src/Xanthous/Util/Graphics.hs105
1 files changed, 68 insertions, 37 deletions
diff --git a/src/Xanthous/Util/Graphics.hs b/src/Xanthous/Util/Graphics.hs
index ea1dbffe839b..5f7432f4c7e2 100644
--- a/src/Xanthous/Util/Graphics.hs
+++ b/src/Xanthous/Util/Graphics.hs
@@ -1,3 +1,4 @@
+{-# LANGUAGE TemplateHaskell #-}
 -- | Graphics algorithms and utils for rendering things in 2D space
 --------------------------------------------------------------------------------
 module Xanthous.Util.Graphics
@@ -6,6 +7,10 @@ module Xanthous.Util.Graphics
   , line
   , straightLine
   , delaunay
+
+    -- * Debugging and testing tools
+  , renderBooleanGraphics
+  , showBooleanGraphics
   ) where
 --------------------------------------------------------------------------------
 import           Xanthous.Prelude
@@ -16,16 +21,13 @@ import           Xanthous.Prelude
 import qualified Algorithms.Geometry.DelaunayTriangulation.Naive
               as Geometry
 import qualified Algorithms.Geometry.DelaunayTriangulation.Types as Geometry
-import           Codec.Picture (imagePixels)
+import           Control.Monad.State (execState, State)
 import qualified Data.Geometry.Point as Geometry
 import           Data.Ext ((:+)(..))
 import           Data.List (unfoldr)
-import           Data.List.NonEmpty (NonEmpty)
-import           Data.Ix (range, Ix)
-import           Data.Word (Word8)
-import qualified Graphics.Rasterific as Raster
-import           Graphics.Rasterific hiding (circle, line, V2(..))
-import           Graphics.Rasterific.Texture (uniformTexture)
+import           Data.List.NonEmpty (NonEmpty((:|)))
+import qualified Data.List.NonEmpty as NE
+import           Data.Ix (Ix)
 import           Linear.V2
 --------------------------------------------------------------------------------
 
@@ -65,41 +67,44 @@ circle (x₀, y₀) radius
           x' = x + 1
 
 
+data FillState i
+  = FillState
+  { _inCircle :: Bool
+  , _result :: NonEmpty (i, i)
+  }
+makeLenses ''FillState
+
+runFillState :: NonEmpty (i, i) -> State (FillState i) a -> [(i, i)]
+runFillState circumference s
+  = toList
+  . view result
+  . execState s
+  $ FillState False circumference
+
 -- | Generate a *filled* circle centered at the given point and with the given
--- radius using the Rasterific package. Note that since this uses a different
--- implementation, this is not a strict superset of the 'circle' function
--- (unfortunately - would like to make that not the case!)
+-- radius by filling a circle generated with 'circle'
 filledCircle :: (Num i, Integral i, Ix i)
              => (i, i) -- ^ center
              -> i      -- ^ radius
              -> [(i, i)]
-filledCircle (ox, oy) radius
-  = pointsFromRaster (ox + radius) (oy + radius)
-  $ fill
-  $ Raster.circle (Raster.V2 (fromIntegral ox) (fromIntegral oy))
-  $ fromIntegral radius
-
--- showCells . fromPoints . NE.fromList $ filledCircle (15, 15) 7
--- pointsFromRaster :: (Num i, Integral i, Ix i)
---                  => i      -- ^ width
---                  -> i      -- ^ height
---                  -> _
---                  -> [(i, i)]
-pointsFromRaster
-  :: (Integral a, Integral b, Ix a, Ix b)
-  => a
-  -> b
-  -> Drawing Word8 ()
-  -> [(a, b)]
-pointsFromRaster w h raster
-  = map snd
-  $ filter ((== 1) . fst)
-  $ zip pixels
-  $ range ((1, 1), (w, h))
-  where
-    pixels = toListOf imagePixels
-           $ renderDrawing @Word8 (fromIntegral w) (fromIntegral h) 0
-           $ withTexture (uniformTexture 1) raster
+filledCircle origin radius =
+  case NE.nonEmpty (circle origin radius) of
+    Nothing -> []
+    Just circumference -> runFillState circumference $
+      -- the first and last lines of all circles are solid, so the whole "in the
+      -- circle, out of the circle" thing doesn't work... but that's fine since
+      -- we don't need to fill them. So just skip them
+      for_ [succ minX..pred maxX] $ \x ->
+        for_ [minY..maxY] $ \y -> do
+          let pt = (x, y)
+              next = (x, succ y)
+          whenM (use inCircle) $ result %= NE.cons pt
+
+          when (pt `elem` circumference && next `notElem` circumference)
+            $ inCircle %= not
+
+      where
+        ((minX, minY), (maxX, maxY)) = minmaxes circumference
 
 -- | Draw a line between two points using Bresenham's line drawing algorithm
 --
@@ -141,3 +146,29 @@ delaunay
   where
     toPoint (V2 px py, pid) = Geometry.Point2 px py :+ pid
     fromPoint (Geometry.Point2 px py :+ pid) = (V2 px py, pid)
+
+--------------------------------------------------------------------------------
+
+renderBooleanGraphics :: forall i. (Num i, Ord i, Enum i) => [(i, i)] -> String
+renderBooleanGraphics [] = ""
+renderBooleanGraphics (pt : pts') = intercalate "\n" rows
+  where
+    rows = row <$> [minX..maxX]
+    row x = [minY..maxY] <&> \y -> if (x, y) `member` ptSet then 'X' else ' '
+    ((minX, minY), (maxX, maxY)) = minmaxes pts
+    pts = pt :| pts'
+    ptSet :: Set (i, i)
+    ptSet = setFromList $ toList pts
+
+showBooleanGraphics :: forall i. (Num i, Ord i, Enum i) => [(i, i)] -> IO ()
+showBooleanGraphics = putStrLn . pack . renderBooleanGraphics
+
+minmaxes :: forall i. (Ord i) => NonEmpty (i, i) -> ((i, i), (i, i))
+minmaxes xs =
+    ( ( minimum1Of (traverse1 . _1) xs
+      , minimum1Of (traverse1 . _2) xs
+      )
+    , ( maximum1Of (traverse1 . _1) xs
+      , maximum1Of (traverse1 . _2) xs
+      )
+    )