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author | Griffin Smith <root@gws.fyi> | 2020-01-05T17·55-0500 |
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committer | Griffin Smith <root@gws.fyi> | 2020-01-05T17·55-0500 |
commit | 0f79a06733c30ddca4bc0746ddc99e1626775fff (patch) | |
tree | 7f9bffb1740a531ac11c3130020bb86723bde5a8 /src/Xanthous/Prelude.hs | |
parent | 6b0bab0e85266ce66836c4584f8cc83b307a3af5 (diff) |
Add staircases, and moving between levels
Currently we just pick randomly between the cave and dungeon level generators. There's a lot of bugs here, but it's *sorta* working, so I'm leaving it as is.
Diffstat (limited to 'src/Xanthous/Prelude.hs')
-rw-r--r-- | src/Xanthous/Prelude.hs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Xanthous/Prelude.hs b/src/Xanthous/Prelude.hs index 2f50635e783d..9a4ca0149f1a 100644 --- a/src/Xanthous/Prelude.hs +++ b/src/Xanthous/Prelude.hs @@ -19,7 +19,7 @@ import ClassyPrelude hiding (return, (<|), unsnoc, uncons, cons, snoc, index, (<.>), Index, say) import Data.Kind import GHC.TypeLits hiding (Text) -import Control.Lens +import Control.Lens hiding (levels, Level) import Data.Void import Control.Comonad -------------------------------------------------------------------------------- |