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authorGriffin Smith <root@gws.fyi>2019-12-01T00·55-0500
committerGriffin Smith <root@gws.fyi>2019-12-01T00·55-0500
commit71b628c604556bc2d829f12980db99c9a526ec84 (patch)
tree2bd0b27810139c2fcf19813c0cf3f31100d5008f /src/Xanthous/Generators.hs
parent4431d453f61e88383aba40c8db3c4afb3c828b2e (diff)
Add messages on the ground
Add support for a "GroundMessage" entity type, support for a Read
command to read them, and randomly place an initial, tone-setting
tutorial message on the ground near the character at the beginning of
the game.
Diffstat (limited to 'src/Xanthous/Generators.hs')
-rw-r--r--src/Xanthous/Generators.hs3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Xanthous/Generators.hs b/src/Xanthous/Generators.hs
index 6b1a57299ea1..490e50ea60a8 100644
--- a/src/Xanthous/Generators.hs
+++ b/src/Xanthous/Generators.hs
@@ -14,6 +14,7 @@ module Xanthous.Generators
   , levelItems
   , levelCreatures
   , levelCharacterPosition
+  , levelTutorialMessage
   , generateLevel
   ) where
 --------------------------------------------------------------------------------
@@ -91,6 +92,7 @@ data Level = Level
   { _levelWalls             :: !(EntityMap Wall)
   , _levelItems             :: !(EntityMap Item)
   , _levelCreatures         :: !(EntityMap Creature)
+  , _levelTutorialMessage   :: !(EntityMap GroundMessage)
   , _levelCharacterPosition :: !Position
   }
 makeLenses ''Level
@@ -103,4 +105,5 @@ generateLevel gen ps dims = do
   _levelItems <- randomItems cells
   _levelCreatures <- randomCreatures cells
   _levelCharacterPosition <- chooseCharacterPosition cells
+  _levelTutorialMessage <- tutorialMessage cells _levelCharacterPosition
   pure Level {..}