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authorGriffin Smith <root@gws.fyi>2019-09-20T17·14-0400
committerGriffin Smith <root@gws.fyi>2019-09-20T23·38-0400
commit4db3a68efec079bdb8723f377929bfa05860bdc2 (patch)
tree2ed2ef7c8b20f285703a9fb0c1e639faf70a075d /src/Xanthous/Game/Draw.hs
parent7770ed05484a8a7aae4d5d680a069a0886a145dd (diff)
Add doors and an open command
Add a Door entity and an Open command, which necessitated supporting the
direction prompt. Currently nothing actually puts doors on the map,
which puts a slight damper on actually testing this out.
Diffstat (limited to 'src/Xanthous/Game/Draw.hs')
-rw-r--r--src/Xanthous/Game/Draw.hs2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Xanthous/Game/Draw.hs b/src/Xanthous/Game/Draw.hs
index 60ae7110a6bf..ff9240a5e1bf 100644
--- a/src/Xanthous/Game/Draw.hs
+++ b/src/Xanthous/Game/Draw.hs
@@ -41,6 +41,8 @@ drawPromptState (WaitingPrompt msg (Prompt _ pt ps _)) =
   case (pt, ps) of
     (SStringPrompt, StringPromptState edit) ->
       txt msg <+> renderEditor (txt . fold) True edit
+    (SDirectionPrompt, DirectionPromptState) ->
+      txt msg
     _ -> undefined
 
 drawEntities