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authorGriffin Smith <root@gws.fyi>2019-12-01T03·43-0500
committerGriffin Smith <root@gws.fyi>2019-12-01T03·43-0500
commit65b1352ef2e463393d0504c32b73bdcf7c99491a (patch)
tree9bbd627db18babdeff099d7a248103e2148a93f8 /src/Xanthous/Game/Arbitrary.hs
parent71b628c604556bc2d829f12980db99c9a526ec84 (diff)
Add a very basic inventory panel
Add a very basic inventory panel to the game opened by pressing `i`,
which displays the contents of the player's inventory in a basic list.
Diffstat (limited to 'src/Xanthous/Game/Arbitrary.hs')
-rw-r--r--src/Xanthous/Game/Arbitrary.hs1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Xanthous/Game/Arbitrary.hs b/src/Xanthous/Game/Arbitrary.hs
index 090eba634d4b..f4c83e005146 100644
--- a/src/Xanthous/Game/Arbitrary.hs
+++ b/src/Xanthous/Game/Arbitrary.hs
@@ -26,6 +26,7 @@ instance Arbitrary GameState where
     _revealedPositions <- fmap setFromList . sublistOf $ EntityMap.positions _entities
     _randomGen <- mkStdGen <$> arbitrary
     let _promptState = NoPrompt -- TODO
+    _activePanel <- arbitrary
     _debugState <- arbitrary
     pure $ GameState {..}