diff options
author | Griffin Smith <root@gws.fyi> | 2019-10-05T20·18-0400 |
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committer | Griffin Smith <root@gws.fyi> | 2019-10-05T20·25-0400 |
commit | 5c6ba40019ea23660cfab80864593b398567f223 (patch) | |
tree | 003487a59c9925f87ffc74a762b66872a9dc54c4 /src/Xanthous/Game.hs | |
parent | 272ff5b3e606cd95aedaa4889ff38906c0e0bf03 (diff) |
Display multiple messages per turn
When tracking message history, save messages associated with the turn they were displayed on, which allows us to have the notion of the "current turn's" messages (provided via a MonoComonad instance).
Diffstat (limited to 'src/Xanthous/Game.hs')
-rw-r--r-- | src/Xanthous/Game.hs | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/Xanthous/Game.hs b/src/Xanthous/Game.hs index 2b346ace5631..0ab5425a04f4 100644 --- a/src/Xanthous/Game.hs +++ b/src/Xanthous/Game.hs @@ -14,10 +14,14 @@ module Xanthous.Game , characterPosition , updateCharacterVision + -- * Messages , MessageHistory(..) + , HasMessages(..) + , HasTurn(..) + , HasDisplayedTurn(..) , pushMessage - , popMessage - , hideMessage + , previousMessage + , nextTurn -- * Collisions , Collision(..) |