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author | Griffin Smith <root@gws.fyi> | 2019-09-01T17·54-0400 |
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committer | Griffin Smith <root@gws.fyi> | 2019-09-01T17·54-0400 |
commit | 2fd3e4c9ad28b77a0d167ceefe879ca80ee1ee04 (patch) | |
tree | 5eff1afdc250b733d8a001b6524afef49a062759 /src/Xanthous/Game.hs | |
parent | 4ef19aa35a6d63a8d9f7b6a7a11ac82c2a525783 (diff) |
Implement messages
Implement messages almost the same as in the Rust version, only with YAML instead of TOML this time, and a regular old mustache template instead of something handrolled. Besides that, pretty much everything here is the same.
Diffstat (limited to 'src/Xanthous/Game.hs')
-rw-r--r-- | src/Xanthous/Game.hs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/Xanthous/Game.hs b/src/Xanthous/Game.hs index 3ca00afbbda1..f30f7534392f 100644 --- a/src/Xanthous/Game.hs +++ b/src/Xanthous/Game.hs @@ -16,7 +16,6 @@ import Test.QuickCheck.Arbitrary import Xanthous.Data.EntityMap (EntityMap, EntityID) import qualified Xanthous.Data.EntityMap as EntityMap import Xanthous.Data (Positioned, Position(..), positioned, position) -import Xanthous.Entities import Xanthous.Entities.SomeEntity import Xanthous.Entities.Character |