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authorGriffin Smith <root@gws.fyi>2019-09-01T17·54-0400
committerGriffin Smith <root@gws.fyi>2019-09-01T17·54-0400
commit2fd3e4c9ad28b77a0d167ceefe879ca80ee1ee04 (patch)
tree5eff1afdc250b733d8a001b6524afef49a062759 /src/Xanthous/Game.hs
parent4ef19aa35a6d63a8d9f7b6a7a11ac82c2a525783 (diff)
Implement messages
Implement messages almost the same as in the Rust version, only with
YAML instead of TOML this time, and a regular old mustache template
instead of something handrolled. Besides that, pretty much everything
here is the same.
Diffstat (limited to 'src/Xanthous/Game.hs')
-rw-r--r--src/Xanthous/Game.hs1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/Xanthous/Game.hs b/src/Xanthous/Game.hs
index 3ca00afbbda1..f30f7534392f 100644
--- a/src/Xanthous/Game.hs
+++ b/src/Xanthous/Game.hs
@@ -16,7 +16,6 @@ import Test.QuickCheck.Arbitrary
 import Xanthous.Data.EntityMap (EntityMap, EntityID)
 import qualified Xanthous.Data.EntityMap as EntityMap
 import Xanthous.Data (Positioned, Position(..), positioned, position)
-import Xanthous.Entities
 import Xanthous.Entities.SomeEntity
 import Xanthous.Entities.Character