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authorGriffin Smith <root@gws.fyi>2019-09-02T18·45-0400
committerGriffin Smith <root@gws.fyi>2019-09-02T18·45-0400
commit73a52e531d940858f0ac334d8b2ccda479ea7b5e (patch)
treefc7a953ddcb69691e2f734fa69f4585aff553e17 /src/Xanthous/Entities/Raws
parent4d270712aecf1b61249086718852b96968de2bd8 (diff)
Put a test gormlak on the screen
Implement a concrete "Creature" entity, and place one on the screen at
the game startup for testing.

This revealed a bug with drawing when getting the maximum entity
position, but that appears to be fixed now (yay)
Diffstat (limited to 'src/Xanthous/Entities/Raws')
-rw-r--r--src/Xanthous/Entities/Raws/gormlak.yaml2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Xanthous/Entities/Raws/gormlak.yaml b/src/Xanthous/Entities/Raws/gormlak.yaml
index fc3215f2f451..2441e7e7822e 100644
--- a/src/Xanthous/Entities/Raws/gormlak.yaml
+++ b/src/Xanthous/Entities/Raws/gormlak.yaml
@@ -6,7 +6,7 @@ Creature:
   char:
     char: g
     style:
-      color: red
+      foreground: red
   maxHitpoints: 5
   speed: 120
   friendly: false