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authorGriffin Smith <root@gws.fyi>2019-12-23T03·46-0500
committerGriffin Smith <root@gws.fyi>2019-12-23T03·46-0500
commit5b1c7799a76480335f838356ad78bed50715d4c0 (patch)
tree65c9e863e31da7400bba1c11770d06ed69e9b2b3 /src/Xanthous/Entities/Raws
parent0f754eb2a07062e8490ae3af04e7c7ff4d94cc55 (diff)
Add wielded, wieldable items
Split the character's inventory up into wielded items (in one or both
hands) and the backpack, and display wielded items when drawing the
inventory panel. Currently there's no way to actually *wield* items
though, so this is all unused/untested.

Also, add the ability for items to be "wieldable", which gives specific
descriptions for when attacking with them and also modified damage.
Diffstat (limited to 'src/Xanthous/Entities/Raws')
-rw-r--r--src/Xanthous/Entities/Raws/stick.yaml14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/Xanthous/Entities/Raws/stick.yaml b/src/Xanthous/Entities/Raws/stick.yaml
new file mode 100644
index 000000000000..bc7fde4d8b02
--- /dev/null
+++ b/src/Xanthous/Entities/Raws/stick.yaml
@@ -0,0 +1,14 @@
+Item:
+  name: stick
+  description: a wooden stick
+  longDescription: A sturdy branch broken off from some sort of tree
+  char:
+    char: ∤
+    style:
+      foreground: yellow
+  wieldable:
+    damage: 2
+    attackMessage:
+      - You bonk the {{creature.creatureType.name}} over the head with your stick.
+      - You bash the {{creature.creatureType.name}} on the noggin with your stick.
+      - You whack the {{creature.creatureType.name}} with your stick.