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authorGriffin Smith <root@gws.fyi>2019-11-29T19·33-0500
committerGriffin Smith <root@gws.fyi>2019-11-29T19·33-0500
commitf37d0f75c0b4a77c8e35192c24c6fdb6f2bc4619 (patch)
tree0af3e636f1a2dcb0a0e179895e4a41f2fab45f69 /src/Xanthous/Entities/Entities.hs
parent2f2e5a0b684f886a7585161d30e8cda962c7eefb (diff)
Implement saving+loading the game
Implement ToJSON and FromJSON for all of the various pieces of the game
state, and add a pair of functions saveGame/loadGame implementing a
prism to save the game as zlib-compressed JSON. To test this, there's
now Arbitrary, CoArbitrary, and Function instances for all the parts of
the game state - to get around circular imports with the concrete
entities this unfortunately is happening via orphan instances, plus an
hs-boot file to break a circular import that was just a little too hard
to remove by moving things around. Ugh.
Diffstat (limited to 'src/Xanthous/Entities/Entities.hs')
-rw-r--r--src/Xanthous/Entities/Entities.hs54
1 files changed, 54 insertions, 0 deletions
diff --git a/src/Xanthous/Entities/Entities.hs b/src/Xanthous/Entities/Entities.hs
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+++ b/src/Xanthous/Entities/Entities.hs
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+{-# LANGUAGE StandaloneDeriving #-}
+{-# OPTIONS_GHC -fno-warn-orphans #-}
+--------------------------------------------------------------------------------
+module Xanthous.Entities.Entities () where
+--------------------------------------------------------------------------------
+import           Xanthous.Prelude
+--------------------------------------------------------------------------------
+import           Test.QuickCheck
+import qualified Test.QuickCheck.Gen as Gen
+import           Data.Aeson
+--------------------------------------------------------------------------------
+import           Xanthous.Entities (Entity(..), SomeEntity(..))
+import           Xanthous.Entities.Character
+import           Xanthous.Entities.Item
+import           Xanthous.Entities.Creature
+import           Xanthous.Entities.Environment
+import           Xanthous.Game.State
+import           {-# SOURCE #-} Xanthous.AI.Gormlak ()
+import           Xanthous.Util.QuickCheck
+import           Data.Aeson.Generic.DerivingVia
+--------------------------------------------------------------------------------
+
+instance Arbitrary SomeEntity where
+  arbitrary = Gen.oneof
+    [ SomeEntity <$> arbitrary @Character
+    , SomeEntity <$> arbitrary @Item
+    , SomeEntity <$> arbitrary @Creature
+    , SomeEntity <$> arbitrary @Wall
+    , SomeEntity <$> arbitrary @Door
+    ]
+
+instance FromJSON SomeEntity where
+  parseJSON = withObject "Entity" $ \obj -> do
+    (entityType :: Text) <- obj .: "type"
+    case entityType of
+      "Character" -> SomeEntity @Character <$> obj .: "data"
+      "Item" -> SomeEntity @Item <$> obj .: "data"
+      "Creature" -> SomeEntity @Creature <$> obj .: "data"
+      "Wall" -> SomeEntity @Wall <$> obj .: "data"
+      "Door" -> SomeEntity @Door <$> obj .: "data"
+      _ -> fail . unpack $ "Invalid entity type \"" <> entityType <> "\""
+
+deriving via WithOptions '[ FieldLabelModifier '[Drop 1] ] GameState
+  instance FromJSON GameState
+
+instance Entity SomeEntity where
+  blocksVision (SomeEntity ent) = blocksVision ent
+  description (SomeEntity ent) = description ent
+
+instance Function SomeEntity where
+  function = functionJSON
+
+instance CoArbitrary SomeEntity where
+  coarbitrary = coarbitrary . encode