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author | Griffin Smith <root@gws.fyi> | 2020-01-03T17·41-0500 |
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committer | Griffin Smith <root@gws.fyi> | 2020-01-03T17·41-0500 |
commit | 1b88921bc36e5da1ade5c52827d057dc2be65bc5 (patch) | |
tree | d731dffc16929213becf34105406b56906118a07 /src/Xanthous/Entities/Creature.hs | |
parent | c4351d46ef13da5fbe2048bb3506f9549b61f437 (diff) |
Decouple Gormlak AI from creatures
Decouple the definition of the Gormlak AI from the creature type itself using generic lenses and a "HasVisionRadius" typeclass, to begin to untangle the hs-boot web of circular dependencies. This actually *increases* the number of hs-boot files from 1 to 2, but both of the source imports that use them are single-instance (unlike gormlak AI which I would expect to grow linearly with the growth of the game), plus at least one should be able to go away once we remove collision from the game lenses module and move it into something defined in the entity class itself.
Diffstat (limited to 'src/Xanthous/Entities/Creature.hs')
-rw-r--r-- | src/Xanthous/Entities/Creature.hs | 58 |
1 files changed, 16 insertions, 42 deletions
diff --git a/src/Xanthous/Entities/Creature.hs b/src/Xanthous/Entities/Creature.hs index 19c7834228e0..6e955324a06a 100644 --- a/src/Xanthous/Entities/Creature.hs +++ b/src/Xanthous/Entities/Creature.hs @@ -34,47 +34,13 @@ import Test.QuickCheck.Arbitrary.Generic import Data.Aeson.Generic.DerivingVia import Data.Aeson (ToJSON, FromJSON) -------------------------------------------------------------------------------- -import Xanthous.Entities.RawTypes - hiding (Creature, description, damage) +import Xanthous.AI.Gormlak +import Xanthous.Entities.RawTypes hiding + (Creature, description, damage) +import qualified Xanthous.Entities.RawTypes as Raw import Xanthous.Game.State import Xanthous.Data --------------------------------------------------------------------------------- - -data Destination = Destination - { _destinationPosition :: !Position - -- | The progress towards the destination, tracked as an offset from the - -- creature's original position. - -- - -- When this value reaches >= 1, the creature has reached their destination - , _destinationProgress :: !Tiles - } - deriving stock (Eq, Show, Ord, Generic) - deriving anyclass (NFData, CoArbitrary, Function) - deriving (ToJSON, FromJSON) - via WithOptions '[ FieldLabelModifier '[Drop 1] ] - Destination -instance Arbitrary Destination where arbitrary = genericArbitrary -makeLenses ''Destination - -destinationFromPos :: Position -> Destination -destinationFromPos _destinationPosition = - let _destinationProgress = 0 - in Destination{..} - -data Hippocampus = Hippocampus - { _destination :: !(Maybe Destination) - } - deriving stock (Eq, Show, Ord, Generic) - deriving anyclass (NFData, CoArbitrary, Function) - deriving (ToJSON, FromJSON) - via WithOptions '[ FieldLabelModifier '[Drop 1] ] - Hippocampus -instance Arbitrary Hippocampus where arbitrary = genericArbitrary -makeLenses ''Hippocampus - -initialHippocampus :: Hippocampus -initialHippocampus = Hippocampus Nothing - +import Xanthous.Entities.Creature.Hippocampus -------------------------------------------------------------------------------- data Creature = Creature @@ -91,6 +57,17 @@ data Creature = Creature instance Arbitrary Creature where arbitrary = genericArbitrary makeLenses ''Creature +instance HasVisionRadius Creature where + visionRadius = const 50 -- TODO + +instance Brain Creature where + step = brainVia GormlakBrain + entityCanMove = const True + +instance Entity Creature where + blocksVision _ = False + description = view $ creatureType . Raw.description + entityChar = view $ creatureType . char -------------------------------------------------------------------------------- @@ -109,7 +86,4 @@ damage amount = hitpoints %~ \hp -> isDead :: Creature -> Bool isDead = views hitpoints (== 0) -visionRadius :: Creature -> Word -visionRadius = const 50 -- TODO - {-# ANN module ("Hlint: ignore Use newtype instead of data" :: String) #-} |