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authorGriffin Smith <root@gws.fyi>2019-09-28T19·02-0400
committerGriffin Smith <root@gws.fyi>2019-09-28T19·03-0400
commitec39dc0a5bed58e0b0b48eeac98e0fd0ceaa65db (patch)
tree65a53bd79b15020572524db0a6e65ec549b5ab24 /src/Xanthous/Entities/Creature.hs
parentabea2dcfac0e094bf4ce0d378763af7816b04501 (diff)
Tweak gormlak movement slightly
- Don't let gormlaks run into things like walls or each other
- Add a small element of randomness to gormlaks' motion
- Increase gormlaks' vision by a large amount
Diffstat (limited to 'src/Xanthous/Entities/Creature.hs')
-rw-r--r--src/Xanthous/Entities/Creature.hs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Xanthous/Entities/Creature.hs b/src/Xanthous/Entities/Creature.hs
index accf0c42e2ad..f2c789d6a6a8 100644
--- a/src/Xanthous/Entities/Creature.hs
+++ b/src/Xanthous/Entities/Creature.hs
@@ -52,4 +52,4 @@ isDead :: Creature -> Bool
 isDead = views hitpoints (== 0)
 
 visionRadius :: Creature -> Word
-visionRadius = const 12 -- TODO
+visionRadius = const 50 -- TODO