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author | Griffin Smith <root@gws.fyi> | 2019-09-15T17·00-0400 |
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committer | Griffin Smith <root@gws.fyi> | 2019-09-15T21·30-0400 |
commit | 58fce2ec1976b957c7e24a282964c62f7ddf7b02 (patch) | |
tree | d7746cd93bcdda4faac465574ae66ea6b481d106 /src/Xanthous/Entities/Creature.hs | |
parent | 6678ac986c0ccdc2a809da4fc99de7bcc0eb21f4 (diff) |
Progressively reveal the map to the player
As the character walks around the map, progressively reveal the entities on the map to them, using an algorithm based on well known circle-rasterizing and line-rasterizing algorithms to calculate lines of sight that are potentially obscured by walls.
Diffstat (limited to 'src/Xanthous/Entities/Creature.hs')
-rw-r--r-- | src/Xanthous/Entities/Creature.hs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/Xanthous/Entities/Creature.hs b/src/Xanthous/Entities/Creature.hs index 983772090ee2..5af24a8cd3eb 100644 --- a/src/Xanthous/Entities/Creature.hs +++ b/src/Xanthous/Entities/Creature.hs @@ -8,7 +8,7 @@ import Data.Word import Xanthous.Prelude import Xanthous.Entities.RawTypes hiding (Creature) -import Xanthous.Entities (Draw(..)) +import Xanthous.Entities (Draw(..), Entity(..)) data Creature = Creature { _creatureType :: CreatureType @@ -17,6 +17,9 @@ data Creature = Creature deriving stock (Eq, Show, Generic) makeLenses ''Creature +instance Entity Creature where + blocksVision _ = False + instance Draw Creature where draw = draw .view (creatureType . char) |