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authorGriffin Smith <root@gws.fyi>2019-09-14T19·16-0400
committerGriffin Smith <root@gws.fyi>2019-09-14T19·16-0400
commit6678ac986c0ccdc2a809da4fc99de7bcc0eb21f4 (patch)
tree2e4e15477b2134736eadc9674d0578320515894c /src/Xanthous/Data/EntityMap/Graphics.hs
parent33c831d23d09d1e80a1dcfacb373dcedec55f694 (diff)
Fill the outer edges of generated levels
To avoid the character being able to go OOB.

This is something we had in the Rust version but I hadn't ported over yet
Diffstat (limited to 'src/Xanthous/Data/EntityMap/Graphics.hs')
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