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author | Griffin Smith <root@gws.fyi> | 2020-05-12T03·03-0400 |
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committer | Griffin Smith <root@gws.fyi> | 2020-05-12T03·03-0400 |
commit | 34cabba896507f2b6523d6aec344ec1c88e453be (patch) | |
tree | a25801db3ecbfbb10582f4fceef2be8d14ba584e /src/Xanthous/Command.hs | |
parent | ecd33e0c901b34d77ea77ad0f3b65125d85a4515 (diff) |
Add a very basic, naive auto-move command
Add a very basic, naive auto-move command, which just steps the player in a direction until they collide with something, regardless of any surrounding beasties who might want to eat them. There's a lot of other stuff going on here - in order to get this working the way I wanted with a slight (I settled on 50ms) delay between every step in these autocommands while still redrawing in between I had to do all the extra machinery for custom Brick events with a channel, and then at the same time adding the bits for actually executing autocommands in a general fashion (because there will definitely be more!) hit my threshold for size for App.hs which sent me on a big journey to break it up into smaller files -- which seems actually like it was quite successful. Hopefully this will help with compile times too, though App.hs is still pretty slow (maybe more to do here).
Diffstat (limited to 'src/Xanthous/Command.hs')
-rw-r--r-- | src/Xanthous/Command.hs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Xanthous/Command.hs b/src/Xanthous/Command.hs index 2e7e6f1ff566..37025dd37ad2 100644 --- a/src/Xanthous/Command.hs +++ b/src/Xanthous/Command.hs @@ -4,6 +4,7 @@ module Xanthous.Command where import Xanthous.Prelude hiding (Left, Right, Down) -------------------------------------------------------------------------------- import Graphics.Vty.Input (Key(..), Modifier(..)) +import qualified Data.Char as Char -------------------------------------------------------------------------------- import Xanthous.Data (Direction(..)) -------------------------------------------------------------------------------- @@ -11,6 +12,7 @@ import Xanthous.Data (Direction(..)) data Command = Quit | Move Direction + | StartAutoMove Direction | PreviousMessage | PickUp | Drop @@ -33,6 +35,10 @@ commandFromKey :: Key -> [Modifier] -> Maybe Command commandFromKey (KChar 'q') [] = Just Quit commandFromKey (KChar '.') [] = Just Wait commandFromKey (KChar (directionFromChar -> Just dir)) [] = Just $ Move dir +commandFromKey (KChar c) [] + | Char.isUpper c + , Just dir <- directionFromChar $ Char.toLower c + = Just $ StartAutoMove dir commandFromKey (KChar 'p') [MCtrl] = Just PreviousMessage commandFromKey (KChar ',') [] = Just PickUp commandFromKey (KChar 'd') [] = Just Drop |