diff options
author | Griffin Smith <root@gws.fyi> | 2020-02-08T22·24-0500 |
---|---|---|
committer | Griffin Smith <root@gws.fyi> | 2020-02-08T22·24-0500 |
commit | 25a1c5ade32ee0dca41b8057f053972e4ab816d7 (patch) | |
tree | 31d252cb624ed7d6e97d542f6689234791896355 /src/Xanthous/App.hs | |
parent | 782d3880c8da35b48276a874d396d24ca6dc7004 (diff) |
Factor out an EntityAttributes type
Factor out a new EntityAttributes type from some of the methods of the Entity class, to avoid the proliferation of 1-argument boolean methods on the entity class that always have to be forwarded through the Entity instance for SomeEntity if they have defaults (forgetting to do which has wasted tons of my time up to this point). Currently blocksVision, blocksObject, and collision are all in there.
Diffstat (limited to 'src/Xanthous/App.hs')
-rw-r--r-- | src/Xanthous/App.hs | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/src/Xanthous/App.hs b/src/Xanthous/App.hs index d786eb29daa3..ab7c8f8e5049 100644 --- a/src/Xanthous/App.hs +++ b/src/Xanthous/App.hs @@ -35,6 +35,7 @@ import Xanthous.Data.EntityMap (EntityMap) import qualified Xanthous.Data.EntityMap as EntityMap import Xanthous.Data.Levels (prevLevel, nextLevel) import qualified Xanthous.Data.Levels as Levels +import Xanthous.Data.Entities (blocksObject) import Xanthous.Game import Xanthous.Game.State import Xanthous.Game.Draw (drawGame) @@ -205,17 +206,19 @@ handleCommand Close = do . EntityMap.atPositionWithIDs pos if | null doors -> say_ ["close", "nothingToClose"] | all (view $ _2 . closed) doors -> say_ ["close", "alreadyClosed"] - | any (blocksObject . snd) nonDoors -> + | any (view blocksObject . entityAttributes . snd) nonDoors -> say ["close", "blocked"] $ object [ "entityDescriptions" - A..= ( toSentence . map description . filter blocksObject - . map snd - ) nonDoors + A..= ( toSentence + . map description + . filter (view blocksObject . entityAttributes) + . map snd + ) nonDoors , "blockOrBlocks" - A..= ( if length nonDoors == 1 - then "blocks" - else "block" - :: Text) + A..= ( if length nonDoors == 1 + then "blocks" + else "block" + :: Text) ] | otherwise -> do for_ doors $ \(eid, _) -> |