diff options
author | Griffin Smith <root@gws.fyi> | 2019-12-23T23·10-0500 |
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committer | Griffin Smith <root@gws.fyi> | 2019-12-23T23·20-0500 |
commit | 13516911366a484ee5484166520133e056010515 (patch) | |
tree | d7618f2062ad93a3800b0b4e20b45e22ad88faa6 /src/Xanthous/App.hs | |
parent | 32421916e09dc56d91707af10474644276712fc5 (diff) |
Don't send the welcome message when loading
Don't re-send the welcome message when loading the game if it's already been sent. This is done by just tracking whether or not we've sent it as a boolean in the game state, which may be a bit of a hack but should be fine
Diffstat (limited to 'src/Xanthous/App.hs')
-rw-r--r-- | src/Xanthous/App.hs | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/Xanthous/App.hs b/src/Xanthous/App.hs index 2029be6f108f..2bdf6142f9fd 100644 --- a/src/Xanthous/App.hs +++ b/src/Xanthous/App.hs @@ -77,8 +77,12 @@ startEvent = do Nothing -> prompt_ @'StringPrompt ["character", "namePrompt"] Uncancellable $ \(StringResult s) -> do character . characterName ?= s - say ["welcome"] =<< use character - Just n -> say ["welcome"] $ object [ "characterName" A..= n ] + whenM (uses sentWelcome not) $ say ["welcome"] =<< use character + sentWelcome .= True + Just n -> + whenM (uses sentWelcome not) $ do + say ["welcome"] $ object [ "characterName" A..= n ] + sentWelcome .= True initLevel :: AppM () initLevel = do |