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authorGriffin Smith <root@gws.fyi>2019-09-19T17·56-0400
committerGriffin Smith <root@gws.fyi>2019-09-19T17·56-0400
commit62a2e05ef222dd69263b819a400a83f8910816f9 (patch)
treeb81ee35bcc1f6f20290e6347e5b6ceff8a9fff12 /src/Main.hs
parent15895c69fe8f1415f45fe33f7b3d564f4239496e (diff)
Add items and inventory
Add a new "Item" entity, which pulls from the previously-existent
ItemType raw, and add a "PickUp" command which takes the (currently
*only*) item off the ground and puts it into the inventory.
Diffstat (limited to 'src/Main.hs')
-rw-r--r--src/Main.hs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Main.hs b/src/Main.hs
index 2da277b64071..547dc92f4023 100644
--- a/src/Main.hs
+++ b/src/Main.hs
@@ -8,7 +8,7 @@ import           System.Random
 import           Xanthous.Game (getInitialState)
 import           Xanthous.App (makeApp)
 import           Xanthous.Generators
-  ( GeneratorInput(..)
+  ( GeneratorInput
   , parseGeneratorInput
   , generateFromInput
   , showCells