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author | Griffin Smith <root@gws.fyi> | 2019-12-23T15·47-0500 |
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committer | Griffin Smith <root@gws.fyi> | 2019-12-23T15·47-0500 |
commit | 8ecefddbd4cc9c79478003781877d37b3c80fcc4 (patch) | |
tree | 049cc0e8f075cf906442549ce7aec375808aeaaf /package.yaml | |
parent | 6622dd301860765ed16f29f74c9d1348d3aa0d41 (diff) |
Use wielded items to calculate damage
Use whatever items the character has wielded, if any, to calculate the damage they deal when attacking. Currently this shortcuts handedness to just use the *first* item they have equipped, which is fine since it's currently only possible to equip something in the right hand.
Diffstat (limited to 'package.yaml')
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