diff options
author | Vincent Ambo <mail@tazj.in> | 2020-07-15T07·20+0100 |
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committer | Vincent Ambo <mail@tazj.in> | 2020-07-15T07·20+0100 |
commit | 7f19d641647ac4ef313ed88d6b5c140983ce5436 (patch) | |
tree | 31b66c81465293da5c093c5dde3e419758c0d6cc /immer/detail/hamts/champ.hpp |
Squashed 'third_party/immer/' content from commit ad3e3556d
git-subtree-dir: third_party/immer git-subtree-split: ad3e3556d38bb75966dd24c61a774970a7c7957e
Diffstat (limited to 'immer/detail/hamts/champ.hpp')
-rw-r--r-- | immer/detail/hamts/champ.hpp | 473 |
1 files changed, 473 insertions, 0 deletions
diff --git a/immer/detail/hamts/champ.hpp b/immer/detail/hamts/champ.hpp new file mode 100644 index 000000000000..e3b55d397c72 --- /dev/null +++ b/immer/detail/hamts/champ.hpp @@ -0,0 +1,473 @@ +// +// immer: immutable data structures for C++ +// Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente +// +// This software is distributed under the Boost Software License, Version 1.0. +// See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt +// + +#pragma once + +#include <immer/config.hpp> +#include <immer/detail/hamts/node.hpp> + +#include <algorithm> + +namespace immer { +namespace detail { +namespace hamts { + +template <typename T, + typename Hash, + typename Equal, + typename MemoryPolicy, + bits_t B> +struct champ +{ + static constexpr auto bits = B; + + using node_t = node<T, Hash, Equal, MemoryPolicy, B>; + using bitmap_t = typename get_bitmap_type<B>::type; + + static_assert(branches<B> <= sizeof(bitmap_t) * 8, ""); + + node_t* root; + size_t size; + + static const champ& empty() + { + static const champ empty_{ + node_t::make_inner_n(0), + 0, + }; + return empty_; + } + + champ(node_t* r, size_t sz) + : root{r} + , size{sz} + {} + + champ(const champ& other) + : champ{other.root, other.size} + { + inc(); + } + + champ(champ&& other) + : champ{empty()} + { + swap(*this, other); + } + + champ& operator=(const champ& other) + { + auto next = other; + swap(*this, next); + return *this; + } + + champ& operator=(champ&& other) + { + swap(*this, other); + return *this; + } + + friend void swap(champ& x, champ& y) + { + using std::swap; + swap(x.root, y.root); + swap(x.size, y.size); + } + + ~champ() { dec(); } + + void inc() const { root->inc(); } + + void dec() const + { + if (root->dec()) + node_t::delete_deep(root, 0); + } + + template <typename Fn> + void for_each_chunk(Fn&& fn) const + { + for_each_chunk_traversal(root, 0, fn); + } + + template <typename Fn> + void for_each_chunk_traversal(node_t* node, count_t depth, Fn&& fn) const + { + if (depth < max_depth<B>) { + auto datamap = node->datamap(); + if (datamap) + fn(node->values(), node->values() + popcount(datamap)); + auto nodemap = node->nodemap(); + if (nodemap) { + auto fst = node->children(); + auto lst = fst + popcount(nodemap); + for (; fst != lst; ++fst) + for_each_chunk_traversal(*fst, depth + 1, fn); + } + } else { + fn(node->collisions(), + node->collisions() + node->collision_count()); + } + } + + template <typename Project, typename Default, typename K> + decltype(auto) get(const K& k) const + { + auto node = root; + auto hash = Hash{}(k); + for (auto i = count_t{}; i < max_depth<B>; ++i) { + auto bit = bitmap_t{1u} << (hash & mask<B>); + if (node->nodemap() & bit) { + auto offset = popcount(node->nodemap() & (bit - 1)); + node = node->children()[offset]; + hash = hash >> B; + } else if (node->datamap() & bit) { + auto offset = popcount(node->datamap() & (bit - 1)); + auto val = node->values() + offset; + if (Equal{}(*val, k)) + return Project{}(*val); + else + return Default{}(); + } else { + return Default{}(); + } + } + auto fst = node->collisions(); + auto lst = fst + node->collision_count(); + for (; fst != lst; ++fst) + if (Equal{}(*fst, k)) + return Project{}(*fst); + return Default{}(); + } + + std::pair<node_t*, bool> + do_add(node_t* node, T v, hash_t hash, shift_t shift) const + { + if (shift == max_shift<B>) { + auto fst = node->collisions(); + auto lst = fst + node->collision_count(); + for (; fst != lst; ++fst) + if (Equal{}(*fst, v)) + return { + node_t::copy_collision_replace(node, fst, std::move(v)), + false}; + return {node_t::copy_collision_insert(node, std::move(v)), true}; + } else { + auto idx = (hash & (mask<B> << shift)) >> shift; + auto bit = bitmap_t{1u} << idx; + if (node->nodemap() & bit) { + auto offset = popcount(node->nodemap() & (bit - 1)); + auto result = do_add( + node->children()[offset], std::move(v), hash, shift + B); + try { + result.first = + node_t::copy_inner_replace(node, offset, result.first); + return result; + } catch (...) { + node_t::delete_deep_shift(result.first, shift + B); + throw; + } + } else if (node->datamap() & bit) { + auto offset = popcount(node->datamap() & (bit - 1)); + auto val = node->values() + offset; + if (Equal{}(*val, v)) + return {node_t::copy_inner_replace_value( + node, offset, std::move(v)), + false}; + else { + auto child = node_t::make_merged( + shift + B, std::move(v), hash, *val, Hash{}(*val)); + try { + return {node_t::copy_inner_replace_merged( + node, bit, offset, child), + true}; + } catch (...) { + node_t::delete_deep_shift(child, shift + B); + throw; + } + } + } else { + return { + node_t::copy_inner_insert_value(node, bit, std::move(v)), + true}; + } + } + } + + champ add(T v) const + { + auto hash = Hash{}(v); + auto res = do_add(root, std::move(v), hash, 0); + auto new_size = size + (res.second ? 1 : 0); + return {res.first, new_size}; + } + + template <typename Project, + typename Default, + typename Combine, + typename K, + typename Fn> + std::pair<node_t*, bool> + do_update(node_t* node, K&& k, Fn&& fn, hash_t hash, shift_t shift) const + { + if (shift == max_shift<B>) { + auto fst = node->collisions(); + auto lst = fst + node->collision_count(); + for (; fst != lst; ++fst) + if (Equal{}(*fst, k)) + return { + node_t::copy_collision_replace( + node, + fst, + Combine{}(std::forward<K>(k), + std::forward<Fn>(fn)(Project{}(*fst)))), + false}; + return {node_t::copy_collision_insert( + node, + Combine{}(std::forward<K>(k), + std::forward<Fn>(fn)(Default{}()))), + true}; + } else { + auto idx = (hash & (mask<B> << shift)) >> shift; + auto bit = bitmap_t{1u} << idx; + if (node->nodemap() & bit) { + auto offset = popcount(node->nodemap() & (bit - 1)); + auto result = do_update<Project, Default, Combine>( + node->children()[offset], + k, + std::forward<Fn>(fn), + hash, + shift + B); + try { + result.first = + node_t::copy_inner_replace(node, offset, result.first); + return result; + } catch (...) { + node_t::delete_deep_shift(result.first, shift + B); + throw; + } + } else if (node->datamap() & bit) { + auto offset = popcount(node->datamap() & (bit - 1)); + auto val = node->values() + offset; + if (Equal{}(*val, k)) + return { + node_t::copy_inner_replace_value( + node, + offset, + Combine{}(std::forward<K>(k), + std::forward<Fn>(fn)(Project{}(*val)))), + false}; + else { + auto child = node_t::make_merged( + shift + B, + Combine{}(std::forward<K>(k), + std::forward<Fn>(fn)(Default{}())), + hash, + *val, + Hash{}(*val)); + try { + return {node_t::copy_inner_replace_merged( + node, bit, offset, child), + true}; + } catch (...) { + node_t::delete_deep_shift(child, shift + B); + throw; + } + } + } else { + return {node_t::copy_inner_insert_value( + node, + bit, + Combine{}(std::forward<K>(k), + std::forward<Fn>(fn)(Default{}()))), + true}; + } + } + } + + template <typename Project, + typename Default, + typename Combine, + typename K, + typename Fn> + champ update(const K& k, Fn&& fn) const + { + auto hash = Hash{}(k); + auto res = do_update<Project, Default, Combine>( + root, k, std::forward<Fn>(fn), hash, 0); + auto new_size = size + (res.second ? 1 : 0); + return {res.first, new_size}; + } + + // basically: + // variant<monostate_t, T*, node_t*> + // boo bad we are not using... C++17 :'( + struct sub_result + { + enum kind_t + { + nothing, + singleton, + tree + }; + + union data_t + { + T* singleton; + node_t* tree; + }; + + kind_t kind; + data_t data; + + sub_result() + : kind{nothing} {}; + sub_result(T* x) + : kind{singleton} + { + data.singleton = x; + }; + sub_result(node_t* x) + : kind{tree} + { + data.tree = x; + }; + }; + + template <typename K> + sub_result + do_sub(node_t* node, const K& k, hash_t hash, shift_t shift) const + { + if (shift == max_shift<B>) { + auto fst = node->collisions(); + auto lst = fst + node->collision_count(); + for (auto cur = fst; cur != lst; ++cur) + if (Equal{}(*cur, k)) + return node->collision_count() > 2 + ? node_t::copy_collision_remove(node, cur) + : sub_result{fst + (cur == fst)}; + return {}; + } else { + auto idx = (hash & (mask<B> << shift)) >> shift; + auto bit = bitmap_t{1u} << idx; + if (node->nodemap() & bit) { + auto offset = popcount(node->nodemap() & (bit - 1)); + auto result = + do_sub(node->children()[offset], k, hash, shift + B); + switch (result.kind) { + case sub_result::nothing: + return {}; + case sub_result::singleton: + return node->datamap() == 0 && + popcount(node->nodemap()) == 1 && shift > 0 + ? result + : node_t::copy_inner_replace_inline( + node, bit, offset, *result.data.singleton); + case sub_result::tree: + try { + return node_t::copy_inner_replace( + node, offset, result.data.tree); + } catch (...) { + node_t::delete_deep_shift(result.data.tree, shift + B); + throw; + } + } + } else if (node->datamap() & bit) { + auto offset = popcount(node->datamap() & (bit - 1)); + auto val = node->values() + offset; + if (Equal{}(*val, k)) { + auto nv = popcount(node->datamap()); + if (node->nodemap() || nv > 2) + return node_t::copy_inner_remove_value( + node, bit, offset); + else if (nv == 2) { + return shift > 0 ? sub_result{node->values() + !offset} + : node_t::make_inner_n( + 0, + node->datamap() & ~bit, + node->values()[!offset]); + } else { + assert(shift == 0); + return empty().root->inc(); + } + } + } + return {}; + } + } + + template <typename K> + champ sub(const K& k) const + { + auto hash = Hash{}(k); + auto res = do_sub(root, k, hash, 0); + switch (res.kind) { + case sub_result::nothing: + return *this; + case sub_result::tree: + return {res.data.tree, size - 1}; + default: + IMMER_UNREACHABLE; + } + } + + template <typename Eq = Equal> + bool equals(const champ& other) const + { + return size == other.size && equals_tree<Eq>(root, other.root, 0); + } + + template <typename Eq> + static bool equals_tree(const node_t* a, const node_t* b, count_t depth) + { + if (a == b) + return true; + else if (depth == max_depth<B>) { + auto nv = a->collision_count(); + return nv == b->collision_count() && + equals_collisions<Eq>(a->collisions(), b->collisions(), nv); + } else { + if (a->nodemap() != b->nodemap() || a->datamap() != b->datamap()) + return false; + auto n = popcount(a->nodemap()); + for (auto i = count_t{}; i < n; ++i) + if (!equals_tree<Eq>( + a->children()[i], b->children()[i], depth + 1)) + return false; + auto nv = popcount(a->datamap()); + return !nv || equals_values<Eq>(a->values(), b->values(), nv); + } + } + + template <typename Eq> + static bool equals_values(const T* a, const T* b, count_t n) + { + return std::equal(a, a + n, b, Eq{}); + } + + template <typename Eq> + static bool equals_collisions(const T* a, const T* b, count_t n) + { + auto ae = a + n; + auto be = b + n; + for (; a != ae; ++a) { + for (auto fst = b; fst != be; ++fst) + if (Eq{}(*a, *fst)) + goto good; + return false; + good: + continue; + } + return true; + } +}; + +} // namespace hamts +} // namespace detail +} // namespace immer |