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authorGriffin Smith <root@gws.fyi>2019-12-23T22·55-0500
committerGriffin Smith <root@gws.fyi>2019-12-23T22·55-0500
commit32421916e09dc56d91707af10474644276712fc5 (patch)
treed48ae5b6bf5239ddffe13f0fa3c2c34448839a78 /hie.sh
parenta58966d43f86d6fae92c1fc11e43650177fcecd1 (diff)
Update the vision every time we step the game
Recalculate the character's lines of sight every time we step the game,
rather than just every time the character *moves*. I had originally
thought this was a non-contiguous lines-of-sight bug - which there's a
test disproving - but it actually turned out to be that actions like
eating or attacking would step the game forward (thus moving gormlaks)
without re-calculating the positions visible to the character.
Diffstat (limited to 'hie.sh')
0 files changed, 0 insertions, 0 deletions