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author | Vincent Ambo <tazjin@tvl.su> | 2023-11-02T15·15+0300 |
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committer | clbot <clbot@tvl.fyi> | 2023-11-03T09·24+0000 |
commit | d91fcd4f289451b577c9af864cd96843b6e5bf26 (patch) | |
tree | 36634caee63ab946360e692b32b38b4932d9c1e8 /fun | |
parent | b7ea3d7b326f4d193092fc64f9bb97f7a013298c (diff) |
refactor(tvix/eval): more efficiently intersect attributes r/6930
builtins.intersectAttrs is used a _lot_ in nixpkgs eval, for whatever reason. We previously had a very inefficient implementation that would allocate for each comparison. It stuck out like a sore thumb in perf analysis. This moves to a custom algorithm with two iterators, one for the left and one for the right side, advancing them along the (borrowed) map keys until a match is found and allocation is required. I've not made any effort to reduce the verbosity of this code, I don't think it's worth it. On my machine this reduces the mean runtime of evaluating `nixpkgs.emacs.outPath` by ~8%. Change-Id: Ie506d82cb8d5f45909628f771a6b73e0eca16b27 Reviewed-on: https://cl.tvl.fyi/c/depot/+/9898 Autosubmit: tazjin <tazjin@tvl.su> Tested-by: BuildkiteCI Reviewed-by: flokli <flokli@flokli.de>
Diffstat (limited to 'fun')
0 files changed, 0 insertions, 0 deletions