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author | Abseil Team <absl-team@google.com> | 2019-08-05T18·32-0700 |
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committer | vslashg <gfalcon@google.com> | 2019-08-05T19·42-0400 |
commit | c5c4db4f5191fe5e76cbf68dcc71fb28702f7d2b (patch) | |
tree | a5f5c13c9a239ac01d0f7b5280e71d1b2a641307 /absl/copts/AbseilConfigureCopts.cmake | |
parent | 14550beb3b7b97195e483fb74b5efb906395c31e (diff) |
Export of internal Abseil changes
-- f8fe0f483378c7520d8f8bdfabe4b20de4d96c7e by Andy Soffer <asoffer@google.com>: Ensure that Invoke can support C++17 in the sense that noexcept is part of the type. PiperOrigin-RevId: 261730155 -- bf796ab71653a80498f9374bc8c5111d065c64ba by Abseil Team <absl-team@google.com>: Fix typo in static_assert message for copy/move constructible by replacing "by" with "be". PiperOrigin-RevId: 261713992 -- 8c7c17c40d03a322f304a2fd73ed34462dbf265a by Andy Soffer <asoffer@google.com>: Add absl::is_function drop-in replacement for std::is_function. Some standard libraries incorrectly implement std::is_function in a few corner cases. In particular, libstdc++ functions marked noexcept. The trick being used here is that function types decay to pointers. After excluding cases like is_class, etc, we can distinguish function types by testing for this decay. Many thanks to ericwf@ for essentially writing this CL. PiperOrigin-RevId: 261705008 -- c5adf42d0a132c2525d17a719329eab2ffe0aa94 by Abseil Team <absl-team@google.com>: Add microbenchmark for StrSplit that uses delimiter ByAnyChar. PiperOrigin-RevId: 261424010 -- 66a342f9381ec56be2fe3aa5b3193dd3538a9740 by Andy Soffer <asoffer@google.com>: CMake support for Abseil Random This change touches almost build-related files for CMake almost exclusively. The one minor exception is random/internal/salted_seed_seq.h. The default warnings configuration for one of our CI builds requests not having named but unused parameters. The change in this file cleans up that warning. PiperOrigin-RevId: 261192369 GitOrigin-RevId: f8fe0f483378c7520d8f8bdfabe4b20de4d96c7e Change-Id: I05f662baacfe78750651535aa658f61c2327bc44
Diffstat (limited to 'absl/copts/AbseilConfigureCopts.cmake')
-rw-r--r-- | absl/copts/AbseilConfigureCopts.cmake | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/absl/copts/AbseilConfigureCopts.cmake b/absl/copts/AbseilConfigureCopts.cmake index 6394c15be938..4ece4c6f48c7 100644 --- a/absl/copts/AbseilConfigureCopts.cmake +++ b/absl/copts/AbseilConfigureCopts.cmake @@ -9,6 +9,7 @@ if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") set(ABSL_DEFAULT_COPTS "${ABSL_GCC_FLAGS}") set(ABSL_TEST_COPTS "${ABSL_GCC_FLAGS};${ABSL_GCC_TEST_FLAGS}") set(ABSL_EXCEPTIONS_FLAG "${ABSL_GCC_EXCEPTIONS_FLAGS}") + set(ABSL_RANDOM_RANDEN_COPTS "${ABSL_RANDOM_HWAES_X64_FLAGS}") elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang") # MATCHES so we get both Clang and AppleClang if(MSVC) @@ -17,10 +18,12 @@ elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang") set(ABSL_TEST_COPTS "${ABSL_CLANG_CL_FLAGS};${ABSL_CLANG_CL_TEST_FLAGS}") set(ABSL_EXCEPTIONS_FLAG "${ABSL_CLANG_CL_EXCEPTIONS_FLAGS}") set(ABSL_DEFAULT_LINKOPTS "${ABSL_MSVC_LINKOPTS}") + set(ABSL_RANDOM_RANDEN_COPTS "${ABSL_RANDOM_HWAES_MSVC_X64_FLAGS}") else() set(ABSL_DEFAULT_COPTS "${ABSL_LLVM_FLAGS}") set(ABSL_TEST_COPTS "${ABSL_LLVM_FLAGS};${ABSL_LLVM_TEST_FLAGS}") set(ABSL_EXCEPTIONS_FLAG "${ABSL_LLVM_EXCEPTIONS_FLAGS}") + set(ABSL_RANDOM_RANDEN_COPTS "${ABSL_RANDOM_HWAES_X64_FLAGS}") if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") # AppleClang doesn't have lsan # https://developer.apple.com/documentation/code_diagnostics @@ -35,11 +38,13 @@ elseif("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC") set(ABSL_TEST_COPTS "${ABSL_MSVC_FLAGS};${ABSL_MSVC_TEST_FLAGS}") set(ABSL_EXCEPTIONS_FLAG "${ABSL_MSVC_EXCEPTIONS_FLAGS}") set(ABSL_DEFAULT_LINKOPTS "${ABSL_MSVC_LINKOPTS}") + set(ABSL_RANDOM_RANDEN_COPTS "${ABSL_RANDOM_HWAES_MSVC_X64_FLAGS}") else() message(WARNING "Unknown compiler: ${CMAKE_CXX_COMPILER}. Building with no default flags") set(ABSL_DEFAULT_COPTS "") set(ABSL_TEST_COPTS "") set(ABSL_EXCEPTIONS_FLAG "") + set(ABSL_RANDOM_RANDEN_COPTS "") endif() # This flag is used internally for Bazel builds and is kept here for consistency |