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authorAbseil Team <absl-team@google.com>2018-11-07T21·52-0800
committerJon Cohen <cohenjon@google.com>2018-11-07T21·54-0500
commit070f6e47b33a2909d039e620c873204f78809492 (patch)
treeeb4afe3167840ca9755347786520fb5559e56e77 /absl/container/inlined_vector_test.cc
parent7990fd459e9339467814ddb95000c87cb1e4d945 (diff)
Export of internal Abseil changes.
--
178e7a9a76fc8fcd6df6335b59139cbe644a16b9 by Jon Cohen <cohenjon@google.com>:

Import of CCTZ from GitHub.

PiperOrigin-RevId: 220523164

--
59ef14fe7034a3148f1e9cef1f128b8ca264b444 by Jon Cohen <cohenjon@google.com>:

Don't assume how much std::vector's constructors allocate in InlinedVector's test for scoped_allocator_adaptor support.

PiperOrigin-RevId: 220464683

--
6f8351be43a44a8f10bf20612b2cc744a4a911c7 by Jon Cohen <cohenjon@google.com>:

Add VS Code and some Bazel output files to absl/.gitignore

PiperOrigin-RevId: 220464362

--
43fac22f8af6b6ed55309a784a9d25d837393d0e by Abseil Team <absl-team@google.com>:

absl: fix SpinLock::EncodeWaitCycles

If a thread has ever observed or set kSpinLockSleeper, it must
never leave 0 in kWaitTimeMask because at this point it is
expected to wake subsequent threads. Current calculations in
EncodeWaitCycles can result in 0 in kWaitTimeMask and lead to
missed wakeups. This is mostly theoretical today, because
the futex call needs to finish within 128 cycles (futex can
return immediately without waiting, but 128 cycles still
look too low for this). But this can well fire in future
if we bump granularity and/or threshold for recording contention.

Use kSpinLockSleeper instead of 0.

PiperOrigin-RevId: 220463123

--
def9b7e3d45c99d68cc52a4429256116d7f421f2 by Abseil Team <absl-team@google.com>:

absl: optimize SpinLock::SlowLock

Currently we record contention even after the first initial spin.
This leads to several performance issues:
1. If we succeed in acquiring the lock after the initial spin,
overall wait time can be within tens/hundreds of nanoseconds.
Recording such low wait time looks completely unnecessary and excessive.
From some point of view this is not even a wait, because we did not sleep.
And, for example, Mutex does not record contention in this case.
In majority of cases the lock should be acquired exactly during the initial
spin, yet we still go through full overhead of submitting contention.
2. Whenever a thread submits contention it also calls FUTEX_WAKE
(there is no way to understand if it's necessary or not when wait value
is stored in the lock). So if there are just 2 threads and a brief
contention, the second thread will still call FUTEX_WAKE which
is completely unnecessary overhead.

Don't record contention after the initial spin wait.

FWIW this also removes 2 CycleClock::Now calls and EncodeWaitCycles
from the common hot path.

PiperOrigin-RevId: 220379972

--
75b0c0cb214de904ea622f81ec3f4eabdc8695b0 by Derek Mauro <dmauro@google.com>:

Supress MSVC warnings in raw_hash_set's use of TrailingZeros and LeadingZeros.
https://github.com/abseil/abseil-cpp/issues/208

PiperOrigin-RevId: 220372204
GitOrigin-RevId: 178e7a9a76fc8fcd6df6335b59139cbe644a16b9
Change-Id: I3a66af4e050810a3274e45d4e055b2aa19ffba1b
Diffstat (limited to 'absl/container/inlined_vector_test.cc')
-rw-r--r--absl/container/inlined_vector_test.cc39
1 files changed, 29 insertions, 10 deletions
diff --git a/absl/container/inlined_vector_test.cc b/absl/container/inlined_vector_test.cc
index 5485f454a7cb..3a1ea8ac1de9 100644
--- a/absl/container/inlined_vector_test.cc
+++ b/absl/container/inlined_vector_test.cc
@@ -1728,39 +1728,58 @@ TEST(AllocatorSupportTest, ScopedAllocatorWorks) {
       std::scoped_allocator_adaptor<CountingAllocator<StdVector>>;
   using AllocVec = absl::InlinedVector<StdVector, 4, MyAlloc>;
 
+  // MSVC 2017's std::vector allocates different amounts of memory in debug
+  // versus opt mode.
+  int64_t test_allocated = 0;
+  StdVector v(CountingAllocator<int>{&test_allocated});
+  // The amount of memory allocated by a default constructed vector<int>
+  auto default_std_vec_allocated = test_allocated;
+  v.push_back(1);
+  // The amound of memory allocated by a copy-constructed vector<int> with one
+  // element.
+  int64_t one_element_std_vec_copy_allocated = test_allocated;
+
   int64_t allocated = 0;
   AllocVec vec(MyAlloc{CountingAllocator<StdVector>{&allocated}});
   EXPECT_EQ(allocated, 0);
 
   // This default constructs a vector<int>, but the allocator should pass itself
-  // into the vector<int>.
+  // into the vector<int>, so check allocation compared to that.
   // The absl::InlinedVector does not allocate any memory.
-  // The vector<int> does not allocate any memory.
+  // The vector<int> may allocate any memory.
+  auto expected = default_std_vec_allocated;
   vec.resize(1);
-  EXPECT_EQ(allocated, 0);
+  EXPECT_EQ(allocated, expected);
 
   // We make vector<int> allocate memory.
   // It must go through the allocator even though we didn't construct the
-  // vector directly.
+  // vector directly.  This assumes that vec[0] doesn't need to grow its
+  // allocation.
+  expected += sizeof(int);
   vec[0].push_back(1);
-  EXPECT_EQ(allocated, sizeof(int) * 1);
+  EXPECT_EQ(allocated, expected);
 
   // Another allocating vector.
+  expected += one_element_std_vec_copy_allocated;
   vec.push_back(vec[0]);
-  EXPECT_EQ(allocated, sizeof(int) * 2);
+  EXPECT_EQ(allocated, expected);
 
   // Overflow the inlined memory.
   // The absl::InlinedVector will now allocate.
+  expected += sizeof(StdVector) * 8 + default_std_vec_allocated * 3;
   vec.resize(5);
-  EXPECT_EQ(allocated, sizeof(int) * 2 + sizeof(StdVector) * 8);
+  EXPECT_EQ(allocated, expected);
 
   // Adding one more in external mode should also work.
+  expected += one_element_std_vec_copy_allocated;
   vec.push_back(vec[0]);
-  EXPECT_EQ(allocated, sizeof(int) * 3 + sizeof(StdVector) * 8);
+  EXPECT_EQ(allocated, expected);
 
-  // And extending these should still work.
+  // And extending these should still work.  This assumes that vec[0] does not
+  // need to grow its allocation.
+  expected += sizeof(int);
   vec[0].push_back(1);
-  EXPECT_EQ(allocated, sizeof(int) * 4 + sizeof(StdVector) * 8);
+  EXPECT_EQ(allocated, expected);
 
   vec.clear();
   EXPECT_EQ(allocated, 0);