diff options
author | misterg <misterg@google.com> | 2017-09-19T20·54-0400 |
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committer | misterg <misterg@google.com> | 2017-09-19T20·54-0400 |
commit | c2e754829628d1e9b7a16b3389cfdace76950fdf (patch) | |
tree | 5a7f056f44e27c30e10025113b644f0b3b5801fc /absl/base/internal/low_level_alloc_test.cc |
Initial Commit
Diffstat (limited to 'absl/base/internal/low_level_alloc_test.cc')
-rw-r--r-- | absl/base/internal/low_level_alloc_test.cc | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/absl/base/internal/low_level_alloc_test.cc b/absl/base/internal/low_level_alloc_test.cc new file mode 100644 index 000000000000..5f60c3d9dfb9 --- /dev/null +++ b/absl/base/internal/low_level_alloc_test.cc @@ -0,0 +1,203 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "absl/base/internal/low_level_alloc.h" + +#include <stdio.h> +#include <stdlib.h> +#include <thread> // NOLINT(build/c++11) +#include <unordered_map> + +#include "absl/base/internal/malloc_hook.h" + +namespace absl { +namespace base_internal { +namespace { + +// This test doesn't use gtest since it needs to test that everything +// works before main(). +#define TEST_ASSERT(x) \ + if (!(x)) { \ + printf("TEST_ASSERT(%s) FAILED ON LINE %d\n", #x, __LINE__); \ + abort(); \ + } + +// a block of memory obtained from the allocator +struct BlockDesc { + char *ptr; // pointer to memory + int len; // number of bytes + int fill; // filled with data starting with this +}; + +// Check that the pattern placed in the block d +// by RandomizeBlockDesc is still there. +static void CheckBlockDesc(const BlockDesc &d) { + for (int i = 0; i != d.len; i++) { + TEST_ASSERT((d.ptr[i] & 0xff) == ((d.fill + i) & 0xff)); + } +} + +// Fill the block "*d" with a pattern +// starting with a random byte. +static void RandomizeBlockDesc(BlockDesc *d) { + d->fill = rand() & 0xff; + for (int i = 0; i != d->len; i++) { + d->ptr[i] = (d->fill + i) & 0xff; + } +} + +// Use to indicate to the malloc hooks that +// this calls is from LowLevelAlloc. +static bool using_low_level_alloc = false; + +// n times, toss a coin, and based on the outcome +// either allocate a new block or deallocate an old block. +// New blocks are placed in a std::unordered_map with a random key +// and initialized with RandomizeBlockDesc(). +// If keys conflict, the older block is freed. +// Old blocks are always checked with CheckBlockDesc() +// before being freed. At the end of the run, +// all remaining allocated blocks are freed. +// If use_new_arena is true, use a fresh arena, and then delete it. +// If call_malloc_hook is true and user_arena is true, +// allocations and deallocations are reported via the MallocHook +// interface. +static void Test(bool use_new_arena, bool call_malloc_hook, int n) { + typedef std::unordered_map<int, BlockDesc> AllocMap; + AllocMap allocated; + AllocMap::iterator it; + BlockDesc block_desc; + int rnd; + LowLevelAlloc::Arena *arena = 0; + if (use_new_arena) { + int32_t flags = call_malloc_hook ? LowLevelAlloc::kCallMallocHook : 0; + arena = LowLevelAlloc::NewArena(flags, LowLevelAlloc::DefaultArena()); + } + for (int i = 0; i != n; i++) { + if (i != 0 && i % 10000 == 0) { + printf("."); + fflush(stdout); + } + + switch (rand() & 1) { // toss a coin + case 0: // coin came up heads: add a block + using_low_level_alloc = true; + block_desc.len = rand() & 0x3fff; + block_desc.ptr = + reinterpret_cast<char *>( + arena == 0 + ? LowLevelAlloc::Alloc(block_desc.len) + : LowLevelAlloc::AllocWithArena(block_desc.len, arena)); + using_low_level_alloc = false; + RandomizeBlockDesc(&block_desc); + rnd = rand(); + it = allocated.find(rnd); + if (it != allocated.end()) { + CheckBlockDesc(it->second); + using_low_level_alloc = true; + LowLevelAlloc::Free(it->second.ptr); + using_low_level_alloc = false; + it->second = block_desc; + } else { + allocated[rnd] = block_desc; + } + break; + case 1: // coin came up tails: remove a block + it = allocated.begin(); + if (it != allocated.end()) { + CheckBlockDesc(it->second); + using_low_level_alloc = true; + LowLevelAlloc::Free(it->second.ptr); + using_low_level_alloc = false; + allocated.erase(it); + } + break; + } + } + // remove all remaining blocks + while ((it = allocated.begin()) != allocated.end()) { + CheckBlockDesc(it->second); + using_low_level_alloc = true; + LowLevelAlloc::Free(it->second.ptr); + using_low_level_alloc = false; + allocated.erase(it); + } + if (use_new_arena) { + TEST_ASSERT(LowLevelAlloc::DeleteArena(arena)); + } +} + +// used for counting allocates and frees +static int32_t allocates; +static int32_t frees; + +// ignore uses of the allocator not triggered by our test +static std::thread::id* test_tid; + +// called on each alloc if kCallMallocHook specified +static void AllocHook(const void *p, size_t size) { + if (using_low_level_alloc) { + if (*test_tid == std::this_thread::get_id()) { + allocates++; + } + } +} + +// called on each free if kCallMallocHook specified +static void FreeHook(const void *p) { + if (using_low_level_alloc) { + if (*test_tid == std::this_thread::get_id()) { + frees++; + } + } +} + +// LowLevelAlloc is designed to be safe to call before main(). +static struct BeforeMain { + BeforeMain() { + test_tid = new std::thread::id(std::this_thread::get_id()); + TEST_ASSERT(MallocHook::AddNewHook(&AllocHook)); + TEST_ASSERT(MallocHook::AddDeleteHook(&FreeHook)); + TEST_ASSERT(allocates == 0); + TEST_ASSERT(frees == 0); + Test(false, false, 50000); + TEST_ASSERT(allocates != 0); // default arena calls hooks + TEST_ASSERT(frees != 0); + for (int i = 0; i != 16; i++) { + bool call_hooks = ((i & 1) == 1); + allocates = 0; + frees = 0; + Test(true, call_hooks, 15000); + if (call_hooks) { + TEST_ASSERT(allocates > 5000); // arena calls hooks + TEST_ASSERT(frees > 5000); + } else { + TEST_ASSERT(allocates == 0); // arena doesn't call hooks + TEST_ASSERT(frees == 0); + } + } + TEST_ASSERT(MallocHook::RemoveNewHook(&AllocHook)); + TEST_ASSERT(MallocHook::RemoveDeleteHook(&FreeHook)); + } +} before_main; + +} // namespace +} // namespace base_internal +} // namespace absl + +int main(int argc, char *argv[]) { + // The actual test runs in the global constructor of `before_main`. + printf("PASS\n"); + return 0; +} |