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authorGriffin Smith <root@gws.fyi>2019-10-06T17·13-0400
committerGriffin Smith <root@gws.fyi>2019-10-06T17·13-0400
commit6ab7cdfdc92dc337ec483f3a70ab38560b5aeb63 (patch)
treeae43c1234f3e5dce49afd4784b7616d2a5ad4130 /Setup.hs
parenta57e36dca81274dea015c9fbdac680b44ef5576e (diff)
Only allow adjacent gormlaks to attack
Previously the isUnit function was falsely returning `True` for
positions that were one tile off in *either* direction from the
character, when it should've been *both*. Oops.
Diffstat (limited to 'Setup.hs')
0 files changed, 0 insertions, 0 deletions