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author | Griffin Smith <root@gws.fyi> | 2019-10-06T17·13-0400 |
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committer | Griffin Smith <root@gws.fyi> | 2019-10-06T17·13-0400 |
commit | 6ab7cdfdc92dc337ec483f3a70ab38560b5aeb63 (patch) | |
tree | ae43c1234f3e5dce49afd4784b7616d2a5ad4130 /Setup.hs | |
parent | a57e36dca81274dea015c9fbdac680b44ef5576e (diff) |
Only allow adjacent gormlaks to attack
Previously the isUnit function was falsely returning `True` for positions that were one tile off in *either* direction from the character, when it should've been *both*. Oops.
Diffstat (limited to 'Setup.hs')
0 files changed, 0 insertions, 0 deletions