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authorGriffin Smith <grfn@gws.fyi>2021-11-06T17·20-0400
committergrfn <grfn@gws.fyi>2021-11-06T17·34+0000
commitb68414c66b35cc54835db3d344c2eed01fbff7aa (patch)
tree92a93318e80354574a898235bdedf584e8b74a59 /RULES
parenteeafd0fa0ed85957f0609863d1d06b570c55341b (diff)
fix(gs/xanthous): Fix numAliveNeighbors{,M} on the edge r/3012
numAliveNeighbors was doing bounds checks too aggressively, resulting in
always returning 8 for points on the edge, meaning walls weren't getting
properly created for those points, making edges of the map open to walk
through.

Change-Id: Iada6be46ce7cc77ce99a320b7310008898b89273
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3805
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Diffstat (limited to 'RULES')
0 files changed, 0 insertions, 0 deletions